Search:

Type: Posts; User: haverfordwest

Page 1 of 20 1 2 3 4

Search: Search took 0.02 seconds.

  1. Replies
    31
    Views
    1,417

    I feel your pain Bruce, the signalling and AI in...

    I feel your pain Bruce, the signalling and AI in game.

    Are not pre-disposed to coping with loads of single track sections and passing loops.

    Particularly if the route creator. Did not designate...
  2. Replies
    874
    Views
    134,762

    :eek: :eek: ;) Mike.

    :eek: :eek: ;)

    Mike.
  3. Replies
    874
    Views
    134,762

    Nice one Steve, thanks for the heads up buddy....

    Nice one Steve, thanks for the heads up buddy. :cool:

    Mike.
  4. Replies
    31
    Views
    1,417

    You are a better man, woman, undesignated gender...

    You are a better man, woman, undesignated gender (covering all bases in this snowflake world), than me buddy. ;)

    Mike.
  5. Replies
    6
    Views
    369

    Who, little old me....................... :D :D...

    Who, little old me....................... :D :D ;)

    Mike.
  6. Replies
    6
    Views
    369

    Cor blimey guv'nor OR has come a long way. ...

    Cor blimey guv'nor OR has come a long way.

    Looks almost real world.

    Mike.
  7. Replies
    31
    Views
    1,417

    Okee dokes Bruce, i can't be arsed with it...

    Okee dokes Bruce, i can't be arsed with it either.

    But it's far better than DTG's shonky AI & signalling. ;)

    Mike.
  8. Replies
    874
    Views
    134,762

    https://i.ibb.co/yQ0T36k/ets2-20210508-144002-00.p...

    https://i.ibb.co/yQ0T36k/ets2-20210508-144002-00.png

    https://i.ibb.co/M1GbZp6/ets2-20210508-144014-00.png

    https://i.ibb.co/PCNQvn5/ets2-20210508-144028-00.png
    ...
  9. Replies
    31
    Views
    1,417

    Understood Bruce, it can be a pain. Particularly...

    Understood Bruce, it can be a pain. Particularly on a route with lengthy single track sections.

    The AI and signalling logic is not up to the job in DTG releases. Trainz actually does it better and...
  10. Replies
    5
    Views
    245

    Yup they will Bruce and Vern :p :D ;) Mike.

    Yup they will Bruce and Vern :p :D ;)

    Mike.
  11. Replies
    31
    Views
    1,417

    You had enough is it Bruce ? Mike.

    You had enough is it Bruce ?

    Mike.
  12. Replies
    5
    Views
    245

    Never going to get anything other than modern...

    Never going to get anything other than modern stuff Vern. Shambles of a railway system has been privatised for 25 years now.

    Anyone under that age doesn't know anything else. So it's the plastic...
  13. Replies
    13
    Views
    1,646

    This really is a crock of s**t add on. Just...

    This really is a crock of s**t add on. Just noticed apart from the Western class, it includes the 08 & 101 dmu.

    Since when in any shape or form are those two classes, legends of the WR.
    ...
  14. Replies
    5
    Views
    245

    TSW2 Rush Hour

    I must rush out and get the Rush Hour addon.................... NOT. :rolleyes: :rolleyes:

    https://live.dovetailgames.com/live/train-sim-world/rushhour

    Mike.
  15. Replies
    4
    Views
    250

    Could try checking the length of the siding,...

    Could try checking the length of the siding, before spawning a consist in it's location.
  16. Replies
    874
    Views
    134,762

    Your mum said go forth Vern, not go north :D ;) ...

    Your mum said go forth Vern, not go north :D ;)

    Using a US truck is it buddy. I am lucky in that the Pete 359, comes with a short wheelbase 4x2 config.

    As well as the 6x4 standard set up. I put...
  17. Replies
    874
    Views
    134,762

    Very nice buddy. I don't do modern trucks myself,...

    Very nice buddy. I don't do modern trucks myself, but it does look good. :cool:
  18. Replies
    874
    Views
    134,762

    Nice bus model but it sounds like an electric...

    Nice bus model but it sounds like an electric milk float. Purchased the terminal & passenger mod, which enables passengers in bus stations and bus stops. But only works with the default ETS2 map and...
  19. Replies
    31
    Views
    1,417

    Nice one Bruce, worth the effort then buddy. ...

    Nice one Bruce, worth the effort then buddy.

    Mike.
  20. Replies
    31
    Views
    1,417

    So what do you do with them Bruce. Just delete...

    So what do you do with them Bruce.

    Just delete them is it buddy, once you have tested them to destruction :D :D

    Mike.
  21. Replies
    31
    Views
    1,417

    Nice one Bruce, needless to say i got bored with...

    Nice one Bruce, needless to say i got bored with it and deleted the merge. :rolleyes: ;)

    I never had the patience to create standard scenarios buddy.

    Plus i prefer the randomness of AI in QD...
  22. Replies
    31
    Views
    1,417

    I think you meant chump there, Bruce. :D :D ...

    I think you meant chump there, Bruce. :D :D

    Mike.
  23. Replies
    31
    Views
    1,417

    I am better at "doing" than "explaining" Bruce. ...

    I am better at "doing" than "explaining" Bruce.

    But yes it is just a matter of placing the AI start point markers. Setting a destination and choosing the types of consist you wish to spawn.

    All...
  24. Replies
    31
    Views
    1,417

    Easier (for me anyway) to place AI in a QD. ...

    Easier (for me anyway) to place AI in a QD.

    Than bugger about with making standard scenarios, buddy.

    Mike.
  25. Replies
    31
    Views
    1,417

    If you create your own QD scenarios, Bruce. Then...

    If you create your own QD scenarios, Bruce. Then you also have to add the AI Spawn markers and designate types of consist.

    For there to be any AI on the route. My fave is to place an AI spawn...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4
-->