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Type: Posts; User: pwillard

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  1. I feel this LOD stuff is a lot less important...

    I feel this LOD stuff is a lot less important than it used to be.
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    Nicely Done.

    Nicely Done.
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    Ok, these are awesome... even if on the slightly...

    Ok, these are awesome... even if on the slightly wrong car. I could look into making the right shape.
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    well technically, you CAN just open the old file...

    well technically, you CAN just open the old file in Blender with some caveats...

    https://www.youtube.com/watch?v=6UBMuTm7Guw
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    You will start by defining the coordinates where...

    You will start by defining the coordinates where 2D Bitmap textures are attached. 2 Dimentional Bitmaps use U and V as coordinate references to map the bitmap to 3D objects.

    The UV Mapper is...
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    Or move all of your application related files out...

    Or move all of your application related files out of protected folders...
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    Actually, Blender is so much improved over 2.65...

    Actually, Blender is so much improved over 2.65 that it's hard to come up with a short list of better features (for me). Blender 2.65-2.79 was so "clunky" that I just stayed with 3DCrafter. As for...
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    See, it kinda works at this stage... :-) ...

    See, it kinda works at this stage... :-)

    https://youtu.be/QPk9PUKBWRQ
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    One thing to bear in mind... The exporter is...

    One thing to bear in mind...

    The exporter is CASE SENSITIVE and therefore your collections naming requires UPPERCASE on the MAIN, LOD DEFINITIONS and Animated parts like BOGIE1x, WHEELSx, etc.
    ...
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    and step 2... Here it is in-game. No...

    and step 2...

    Here it is in-game.

    No weathering... so not much contrast at this point... but ORTS isn't complaining. (yet)

    https://i.imgur.com/8we77IM.jpg
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    Well, the primary point of my post was 1) if you...

    Well, the primary point of my post was 1) if you keep at it, it gets easier 2) Making 3d stuff is a learned/practiced skill and not an innate talent. Also, you don't focus on where you are weak and...
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    Another WIP Shot ...

    Another WIP Shot

    https://i.imgur.com/q4hpd1H.png
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    It used to take me weeks to get this far. This...

    It used to take me weeks to get this far. This is about 5 hours or so. So yeah, still fun.

    https://i.imgur.com/7XPgZ16.png
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    New WIP 38' Tank

    I've been idle for a while and got the itch to use Blender again so went hunting for a new project.

    Started this last night...

    https://i.imgur.com/m3gLf02.png

    If you use Blender... you...
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    It would be right at home with my never-ending...

    It would be right at home with my never-ending project...

    http://www.railsimstuff.com/content/B237-latest-tb.png
  16. Thread: Woodchip Cars

    by pwillard
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    As usual... they look great.

    As usual... they look great.
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    You really should not need to back off...

    You really should not need to back off versions... after 2.8 the changes are minor unless you do things with Geometry Nodes or Grease Pencil. The differences between 2.79 and 2.8 are pretty major...
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    I agree with this. I finally had enough of...

    I agree with this. I finally had enough of 3Dcanas/Crafter odd issues and bit the bullet and went for Blender. Now there is just no going back
  19. Thread: DME Project

    by pwillard
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    You know... I make one simple request at the...

    You know... I make one simple request at the bottom of the documentation on all of my fonts.

    Give Proper Credit when used. That means " in your README file".

    And you didn't even bother to...
  20. Thread: Custom Font

    by pwillard
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    or send your SVGs to me

    or send your SVGs to me
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    Try starting with a painting guide like this...

    Try starting with a painting guide like this one... its OLD but it still applies.


    https://www.3dtrains.com/guides/painting/
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    Blender has even committed to being more...

    Blender has even committed to being more sensitive to the needs of game asset developers in the future.
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    This is why we say you need the source code. ...

    This is why we say you need the source code. Editing the S file is not what we mean. You just can't assume that the coupler is even an isolated "object" within the S file (and it probably isn't). ...
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    It was a coding decision... it's in the source...

    It was a coding decision... it's in the source code.
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    I agree with this RE: Google... but I also...

    I agree with this RE: Google... but I also understand that them needing a "payment method" in advance freaks some people out.
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