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    You are correct. I'll fix my statement to say...

    You are correct.

    I'll fix my statement to say run the route on an activity created with MSTS editors and tools or TSRE5 which ever he uses. Running a blank activity should fix this issue as it is...
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    Use the "explore route in activity mode" instead...

    Use the "explore route in activity mode" instead of explore route. Signals behave better.
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    Here is the Video: ...

    Here is the Video:

    https://youtu.be/ZdFX94H16IE
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    Initially, I thought this was the issue, but I've...

    Initially, I thought this was the issue, but I've had this happen on other activities with different routes. I'm beginning to think this may be a TSRE5 issue and not a paths issue. Granted the...
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    Here is the log:83244 Small Update: When I...

    Here is the log:83244

    Small Update: When I take control of the AI train and run it using autopilot, the same problem happens. As soon as the depature time is finished, speed drops to 0.
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    AI Train hangup

    Not sure if anyone else gets this error. AI trains will make a station stop, and once the AI train hits the departure time, the AI train's speed will change from the track speed to 0mph and it will...
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    The manual explains how to create multiple...

    The manual explains how to create multiple carspawn lists but not the path.

    Assuming you've created a multiple car spawn list to include people shapes; The next step is creating a path using the...
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    So this is where the tough part comes into play,...

    So this is where the tough part comes into play, you could sacrifice and use dynamic track piece, or experiment with each angle at each degree to get it as close as possible to the platform. Worse...
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    This is tough to put in words. If you have...

    This is tough to put in words. If you have discord, I could show you how I've gotten around this. It involves using the same angled track with one curve starting with a shorter straight track piece...
  10. This update is a clear step up from 1.3.1. and a...

    This update is a clear step up from 1.3.1. and a welcome one at that. Antialiasing took me by surprise so I had to max it out to 32x MSAA. No regrets, will be making some heavy duty activities now...
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    NEC build canceled

    Couldn't keep my promise with finishing this route. Building from scratch is fun, but fixing up existing routes is more accessible and just as fun. I'll upload the final incomplete version of the...
  12. I've got some explaining to do: Short Answer:...

    I've got some explaining to do:

    Short Answer: Time

    Long Answer:

    1. I'm an inconsistent lazy route builder with small peaks of motivation. Right now I'm fixing up the PRR, even though I...
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    The track sounds come from section 13.3 of the OR...

    The track sounds come from section 13.3 of the OR manual, the word "here" is highlighted, click it and you'll download the sound set demoautosounds. I also use the NAVS core default replacement...
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    I believe they do, rushed this video before work...

    I believe they do, rushed this video before work so my running was sloppy.
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    PRR Personal touches

    Fixing up the PRRv2 is a real treat. This revamp on the Newark NJ area is coming along nice, up next is some vigorous yard and scenery work along with the addition of the PATH tracks to WTC.
    ...
  16. Yes. Delete your old usax folder and plop the new...

    Yes. Delete your old usax folder and plop the new usax folder in.
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    Next update in TBD. For anyone insterested, this...

    Next update in TBD. For anyone insterested, this is what will change:
    -New Haven to NYP track work will be completely re-done.
    -Addition of Empire Line from Spuyten to NYP.
    -Partial Sunnyside...
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    Missing conists have been uploaded as of now. I...

    Missing conists have been uploaded as of now. I do apologize for forgetting about this. Your MNNH activities should function properly.
  19. Consists are being uploaded now. Blanked out xD

    Consists are being uploaded now. Blanked out xD
  20. The floating cars is just a road with no bridge....

    The floating cars is just a road with no bridge. you can see the road looking down at the traffic.
    The big spikes in the background are a weird glitch with the terrain height data. They will be...
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    Small update incoming: Two new activities plus...

    Small update incoming:

    Two new activities plus a few fixes with scenery. Next patch will take time. Until then enjoy this last update.
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    Metro North New Haven Update

    Name of Route: Metro North New Haven Update

    Version and Release Date: v2 1/30/2021

    Description: A massive track overhaul to the original Metro North New Haven route released in 2013. The...
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    It worked, and the file is on the site. Hah, what...

    It worked, and the file is on the site. Hah, what a relief.
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    Unfortunately, I got the "Connection closed by...

    Unfortunately, I got the "Connection closed by remote host" message: I guess the clock ran out or Nels stopped it manually. I'll try again tomorrow as I'm falling asleep typing this.
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    After pounding my head, realising I had to use...

    After pounding my head, realising I had to use CMD, I understand what to do. I'll do this when I get home from work tonight. Many thanks Scott.
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