Search:

Type: Posts; User: scefhwil

Page 1 of 11 1 2 3 4

Search: Search took 0.01 seconds.

  1. Thread: IHH to close

    by scefhwil
    Replies
    4
    Views
    3,161

    Well, he did start off by saying there would be...

    Well, he did start off by saying there would be rumours.....

    http://www.engine-driver.com/article/show/1162/railsimulator-com-becomes-dovetail-games

    Paul has always struct me as being very...
  2. Replies
    5
    Views
    809

    The command line -followaitrain allows Control -...

    The command line -followaitrain allows Control - LMB click to select an AI and follow it in a Key 2 type manner. Control - LMB click releases you again. Still works after the last update, but has for...
  3. RS/RW uses the EAX4 effects of reverb (echo in...

    RS/RW uses the EAX4 effects of reverb (echo in tunnels or under canopys) and occlusion (dulling of sound inside cabs, etc). Whilst numerous sound cards say they support EAX this will almost certainly...
  4. Variable1 to 3 are hardcoded names with the...

    Variable1 to 3 are hardcoded names with the definitions give in the above "doku". It may be from 2002 but it still is the definitive info on MSTS sound, unless you have discovered different?
  5. Replies
    4
    Views
    1,159

    What you are describing is the effect of RW's...

    What you are describing is the effect of RW's "audio consists" which seems to be a feature/method of limiting the number of sounds being played in order to improve performance. It seems that in a...
  6. Replies
    31
    Views
    4,731

    Bill, The wiki lists quite a few here -...

    Bill,

    The wiki lists quite a few here - http://www.railsimdownloads.com/wiki/tiki-index.php?page=Control+Reference+List

    Also, if you use -EnableSoundDebugDialogs -VerboseAudioDebug in RW's...
  7. Replies
    31
    Views
    4,731

    Safety valve work around!

    Sorted! While lua scripts don't seem to be able to read SafetyValve1 (or 2) they can read BoilerPressureGuagePSI (think that's the correct spelling, but I'm not on my RW PC at present). By creating...
  8. Replies
    31
    Views
    4,731

    Bill, I had waited in hope that your reply...

    Bill,

    I had waited in hope that your reply would point out a simple error on my part, but I really expected the reply you've given. This must mean that even RW's latest stream loco addons don't...
  9. Replies
    31
    Views
    4,731

    Problem with safety valve effects

    Hi Bill,

    Thank you for taking the time to write up your knowledge on particles and lua script control and making it publically available.

    I too have been playing around with this aspect of RW...
  10. Replies
    11
    Views
    807

    CSXsd70mac1, I've attempted horn looping in RS...

    CSXsd70mac1, I've attempted horn looping in RS with total failure (having been able to do it in MSTS). The issue for me was the required format, ie cue-point locations and names. Can you share what...
  11. Replies
    13
    Views
    1,670

    ..... why is the light fading ......

    LOL. I'm still lurking, here and there, though my mind has not yet been truly turned. Haven't used TOTS in anger for over two years. KURSE is the future; bright or bleak.

    I've poked a bit into...
  12. Replies
    13
    Views
    1,670

    Pay attention in your PhysX class!

    Hi Jim

    There seems to be two levels of PhysX implementation; software and hardware. RS uses the software routines for it's world and train physics. Apparently, if you have two or more cores on...
  13. RE: MSTS in a separate window? Win XP. dual monitors

    Your shortcut needs to have it's properties set to run: maximised
  14. Replies
    24
    Views
    2,660

    RE: Driving over Switches Sounds

    Otto,

    (This is from memory of some work I did at least three years ago, so I'm prepared to stand corrected if anyone else knows better!)

    The problem with accurately triggering Sound Sources is...
  15. Replies
    4
    Views
    681

    RE: MSTS and ATI 9550 problem

    I've an Athlon 2400+ and a ATI 9600Pro. I also got zero fps increase when I tried overclocking my graphics card (GPU and memory). But I do get an fps increase when I overclock the CPU (up to 2800+)....
  16. Replies
    12
    Views
    4,990

    RE: Resolution and command line flags Questions

    I use

    -vm:w,1024,768,16

    This creates an MSTS window 1024 x 768 in which MSTS is displayed at a scaled version of the same resolution as setup in the Advanced settings (which for me is...
  17. Replies
    29
    Views
    6,936

    RE: MAJOR ISSUE CORRECTED WITH MSTS!!!

    You could go a few steps further.

    1) Using the LoadAllWaves () statement in an sms causes all the .wav files listed (under the applicable SLs) to be loaded when the sms is first read, rather than...
  18. Replies
    4
    Views
    772

    RE: AI wagon sounds use Scalability (0)

    >I just want to make sure I understand the sms structure and
    >Scalability levels-
    >
    >Level 5 is for player trains at the max sound quality slider
    >setting, level 3 is for mid quality, level 1 is...
  19. Replies
    23
    Views
    2,489

    RE: Problem with ''Flying Polys''

    Below is the latest example of the problem I have with flying polys. The poly in case has one end attached to a telegraph pole and the other end dissappearing into the ground, or maybe attached to a...
  20. Replies
    23
    Views
    2,489

    RE: Problem with ''Flying Polys''

    I've suffered with this "flying poly" problem for years with my own scenic models built using TSM. I too have driven myself nuts fiddling with settings/geometry/properties, etc inside TSM but have...
  21. Replies
    15
    Views
    1,283

    RE: Sound Problems

    >Check the speaker configuration in Windows.

    I agree there, MSTS is fussy that these settings are correct.

    >Be sure you do not have it set for surround sound. MSTS does not support it, and I...
  22. Replies
    22
    Views
    3,226

    RE: AWESOME New Camera Views

    Awesome? Yes. New? No!

    http://www.uktrainsim.com/filelib-info.php?form_fileid=6&CUTHERE=add7ab0a5399e889ec9551640d154508

    Note the upload date.

    The camcfg.dat file is of course highly...
  23. RE: gensteameng.sms -- why no volume curve to it?

    Given how badly the default steam loco sounds are I think the guy that did them just didn't have a clue what a real steam loco should sound like. I don't see any reason why gensteameng shouldn't have...
  24. Replies
    6
    Views
    778

    RE: where's that file?!?

    Have you found the file you were looking for Chris? Your discription of it rings no bells with me. IIRC the default loco sms's have some txt about using freq curves? I have the UK release of MSTS so...
  25. RE: Success reversing through sound region

    Chris,

    Just some comments from someone who has spent (wasted?) many hours fighting with getting sms scripts to work.

    - the sim seems to process the sms script by running through the triggers...
Results 1 to 25 of 273
Page 1 of 11 1 2 3 4