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  1. Thread: Still going

    by pwillard
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    3
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    147

    Nice work, as always. Joining me in my...

    Nice work, as always.



    Joining me in my world, I see.

    I have tons of unfinished Models, Fonts, etc.

    Motivation is key. I mean... I finish a shipping container font and then people...
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    Well, We can see the light at the end of the...

    Well, We can see the light at the end of the tunnel now. I'm not going to change the model or textures anymore so... now its just some final testing and tweaking of textures and it gets uploaded.
    ...
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    NICE! S file and WAG file issues have been...

    NICE!

    S file and WAG file issues have been fixed.
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    Sadly. I'm having difficulty with the model......

    Sadly. I'm having difficulty with the model... so there are delays in releasing. The WAG file appears 100% correct, however, it has been noted that the cars freight sounds will not play and I have...
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    Nope.

    Nope. <Sigh>
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    LOL... True. Some additional Stuff in the...

    LOL...

    True.

    Some additional Stuff in the font

    https://i.imgur.com/QQGLEU3.png

    https://i.imgur.com/83QoYTL.png
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    FWIW: I did perform an update to the Shipping...

    FWIW: I did perform an update to the Shipping font to add some additional SEALAND, MAERSK and APL options.


    I'm attempting to do the MOL Aligator logo ... but this whole thing might just be a...
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    Yes, I never found one that was big enough to...

    Yes, I never found one that was big enough to trace out accurately as I mainly found the older logo. For the newer modern logo, I only found one that was a very low res scan from an ancient...
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    Step 1 - Wheel height fixed. Step 2 - Car...

    Step 1 - Wheel height fixed.
    Step 2 - Car sounds - pending. I'm tweaking the WAG file.
    https://i.imgur.com/IoEL17V.png
  10. I also give OBS a thumbs up.

    I also give OBS a thumbs up.
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    695

    Shipping Container Logo

    Better late than never...




    http://railsimstuff.com/fonts4.html
  12. Replies
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    I might be able to...

    I might be able to...
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    3,475

    81506 Ok, wheel height is fixable. Just a...

    81506

    Ok, wheel height is fixable. Just a little more tweakage and that should do it.

    Note: I officially hate what the forum does to my images. Trust me, I raised the height on the yellow...
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    Right, I need to adjust the model a bit... it's...

    Right, I need to adjust the model a bit... it's about 1/2 Inch into the rail head. :(
  15. Step 1. Convert ACE to TGA or BMP Step 2. Use...

    Step 1. Convert ACE to TGA or BMP
    Step 2. Use Your editor *Gimp, Paintshop pro, Paint.net, Photoshop* to edit your bitmap
    Step 3. Convert back to ACE
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    It has been pointed out the DDS texture degrade...

    It has been pointed out the DDS texture degrade with every edit... so you should always work from a master and only create a DDS for the model from a master document.
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    Keeping in mind that GMAX was supposed to get...

    Keeping in mind that GMAX was supposed to get people to buy 3DS MAX, they don't make it easy to export to common formats, only proprietary GAMING formats that they worked out with game vendors... ...
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    That B&A yard in Boston's back-bay is one of the...

    That B&A yard in Boston's back-bay is one of the things that got me to really love trains as a kid.
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    This is kind of why I've always been wary of...

    This is kind of why I've always been wary of tools where the source code was not shared. There is no good reason that any of our free tools were not supplied with access to the source. Its not like...
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    You would add a light "clause" to the car's "WAG"...

    You would add a light "clause" to the car's "WAG" file that looks similar to this. BUT... the position is dependent on the dimensions of the car.



    Lights ( 2
    Light (
    comment( Rear...
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    Seriously... this is a great idea. Good luck. ...

    Seriously... this is a great idea. Good luck. Born in Maine, so I'm biased.
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    Thanks!... This is why forums still work!

    Thanks!... This is why forums still work!
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    I really wish I had a way to manually replicate...

    I really wish I had a way to manually replicate that buckled panel effect since the IMAGE is so badly out of focus from the original photographer. In that case, I would just create a 'fresh paint'...
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    Well, I sort of forgot about it... It wasn't...

    Well, I sort of forgot about it... It wasn't touched since October 2020. So. to get reacquainted with it (and now that I have a little more Blender knowledge under my belt( I gave it a quick...
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    You could also use PAINT.NET if you don't have...

    You could also use PAINT.NET if you don't have Photoshop
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