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    Hey Vince, I meant to say "Testing Version", not...

    Hey Vince, I meant to say "Testing Version", not the Experimental Version. Works a lot better now, Old Brain memory issues.
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    I think I remember that one activity. But HERE we...

    I think I remember that one activity. But HERE we have SUCCESS! Vince, I updated to just the new Experimental Version, reduced my distance by 1/2 in Options and everything works great. Even my FPS...
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    Some of these older activities and routes seem to...

    Some of these older activities and routes seem to give OR hicups from time to time. I will investigate further based on what Vince has said as well. I will look at the AI's again and see if anything...
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    [ I tried this and also Gerry's suggestion,...

    [

    I tried this and also Gerry's suggestion, still stops at the same spot, just upon entering GCT. The Turnout Matrix is just ahead, could this be part of the Track Node issue?
    I have included...
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    Thanks Gerry, I will try that later.

    Thanks Gerry, I will try that later.
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    Metro North Activity Stops before GCT

    Hello all. I am having an issue getting trains into and out of Grand Central Terminal. Leaving GCT the system gets "Jittery" but manages to carry on, by that I mean the screen flickers but it does...
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    Wow! That does make a nice difference. I see you...

    Wow! That does make a nice difference. I see you have that wonky-painted house as well! :)
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    Where did you get those? Are they here in the...

    Where did you get those? Are they here in the F/L? That looks really nice.
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    Yeah, I do the same thing! :) I changed out most...

    Yeah, I do the same thing! :) I changed out most of the houses and correcting the Car Spawners. Now a little work at each station to add to an already fine route!
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    Thank you for all your help. Help = Learning at...

    Thank you for all your help. Help = Learning at least in my case. I have learned something new for my old brain.
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    USAX Metro North - Modified a bit

    775287752977530
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    OK I tried to send it to you but I cannot attach...

    OK I tried to send it to you but I cannot attach anything in a PM and it is too big for me to send in an E-Mail, even zipped.

    It is here in the F/L if you need the file. " julturbo.zip"

    Oh, and...
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    Thank you both, Rick & Lineman. I will try...

    Thank you both, Rick & Lineman. I will try substituting those files first and let you know.

    BTW, Rick, if all you need is the Eng File, I included it in my first post, the Zip file.
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    Ok, not much reaction to this asking for help. I...

    Ok, not much reaction to this asking for help. I e-mailed the Builder as per the e-mail given but it came back as undeliverable.

    Regarding Shape-Viewer, I had a look in there as instructed by...
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    JUL Turbo Train United Aircraft

    Hello all, I having an issue that I cannot resolve. The Headlamps on ALL the versions of the U-A Turbo Train from here have the headlamps way out of place when viewed externally.

    From in the cab...
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    TSRE5 will not open Route

    Hello, I was using this Editor earlier today, while running an activity I noticed that the Track & Roadbed were "Floating" in spots. I ran the option in Route Righter to change the T-Error to a 1....
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    Yes I think you may have the main difference...

    Yes I think you may have the main difference here. baldwin. Could the Pantograph on these M2's be replaced with a better arrangement that agrees with OR? Maybe the ones from the Acela, or PRR...
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    That is interesting. What can be entered so that...

    That is interesting. What can be entered so that OR can read it to raise the pantographs on AI & Loose Consist locomotives?

    BTW, these MNRR M2 locomotives only have One Pantograph shared by Two...
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    Yes, that was my conclusion as well, well beyond...

    Yes, that was my conclusion as well, well beyond my knowledge & capabilities. It would be nice if we could get the Pantogrphs into the Up position on the AI units, the Loose Consist Units could...
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    Yes, this is what I am trying to understand, they...

    Yes, this is what I am trying to understand, they are run as a Pair eg: 8404_mnrr_m2a & 8405_mnrr_m2b and they share one pantograph at the "B" end of the m2a unit, the m2b unit has none, but it is...
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    Well I made some adjustments, really I found a...

    Well I made some adjustments, really I found a "(" in the wrong place/spacing and now the Player Locomotive Pantographs work using "Shift + P", but the AI trains of M2's are still down. 50% done!...
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    Well I made some adjustments, really I found a...

    Well I made some adjustments, really I found a "(" in the wrong place/spacing and now the Player Locomotive Pantographs work using "Shift + P", but the AI trains of M2's are still down. 50% done!...
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    Yes I did try this and no change, they did not...

    Yes I did try this and no change, they did not move when I switched it to be the Player Train, yes it was in a consist made with C-B.
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    Hello Ged, you have helped me before, to quote:...

    Hello Ged, you have helped me before, to quote:
    "Have tested in the default Japan1 route in both MSTS and ORTS." was this a test with these MNRR Locomotives?

    I think that what mmax45581 is true,...
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    MNRR M2 Electric Locomotives

    Hello, I have posted in the Open Rails section as well, but this may be more appropriate. I downloaded these Locomotives here from the F/L and they are very nice looking. My problem is with the...
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