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Type: Posts; User: westerngy

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  1. Replies
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    Yea there was a small group doing something thru...

    Yea there was a small group doing something thru was it Kearny. Lots of things needed but until they expand beyond the 5 main guys it will take time I guess. So until then one gets bored with the...
  2. https://www.youtube.com/watch?v=p2lxjos8LSE&featur...

    https://www.youtube.com/watch?v=p2lxjos8LSE&feature=youtu.be&fbclid=IwAR3JEkbITTOyRfVwKuhG9R39wWO45OkC-Six8XzyOugTeYpejLSs98mBWIQ

    Found this on Youtube a very well done rundown of the San Berdo
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    How about 3 quid for that bobber.

    How about 3 quid for that bobber.
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    Far from dead it is as you say.

    Far from dead it is as you say.
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    AI trains that get hit with a detector and have...

    AI trains that get hit with a detector and have to stop with a built in timer for say 5 mins. then they reset and get going.
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    New trainset rolling stock

    http://www.run8studios.com/trainsets.shtml

    A new well pak set 3 and a mixed freight car set
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    Bruce I find a back track or a deadend track...

    Bruce

    I find a back track or a deadend track with no bumper and just route the AI into it and it deletes itself.
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    So turn it upside down and try that way to read...

    So turn it upside down and try that way to read it.
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    yes ...keep up...lol

    yes ...keep up...lol
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    Enough work on that branch to keep one person...

    Enough work on that branch to keep one person busy. Small switching routes are nice to have.
  11. They should work and if a train is on any changed...

    They should work and if a train is on any changed track the sim just deletes that train.
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    May 25th an update to ED V12 came out. See...

    May 25th an update to ED V12 came out.

    See file library or go to here and get it.

    https://www.thedepotserver.com/downloads/externaldispatcher/
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    RUn 8 Update #8 and route addons

    Looks like an update #8 and also it seems a route addon and some FREE SJVR engines.

    http://www.run8studios.com/arvin_oakcreek.shtml

    Check the ChangeLog
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    External Dispatcher V12

    A V12 of the External Dispatcher by Mr.Balls has been uploaded here by his permission so watch for it in file library.
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    One other way is maybe to have the local RCAL0313...

    One other way is maybe to have the local RCAL0313 drop cars at Kings Park and then RCAL0317 takes them down and pulls and spots. That way it only receives a few cars at a time and more woodchip cars...
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    76628 76629 76630

    76628

    76629

    76630
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    Also when you create your train you can tag the...

    Also when you create your train you can tag the cars for industries and also AI trains when you go to LeftShift F2 in the AI window you can add in if train tagged for industries which will tag for...
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    76590 76591 76592 and a few more

    76590
    76591
    76592

    and a few more
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    76585 76586 76587 76588 76589 Some shots of...

    76585 76586 76587 76588 76589

    Some shots of the Bakersfield Sub
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    Run8 V2 Bakersfield Sub release

    http://www.run8studios.com/
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    If as mentioned you get to far from your trains...

    If as mentioned you get to far from your trains headend you get a message saying so.If possible take a screenshot of the message your getting and post it here.
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    Vern if you tried using the ED then you could set...

    Vern if you tried using the ED then you could set up your own paths and then run on signal indication letting the ED control your meets with AI trains.
  23. Here we go again comparing simulators when it's...

    Here we go again comparing simulators when it's been compared many times before between all the sims.
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    CN's first SD70-2M motors that start at 8000 yes...

    CN's first SD70-2M motors that start at 8000 yes were tacked on to a NS order for a total of 25 then CN ordered their own with CDN specs. The NS units can be spotted by the high headlight.
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    Yup sure left the door open on this one Sean

    Yup sure left the door open on this one Sean
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