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  1. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Morning O'l Man, Some of the default items within...

    Morning O'l Man, Some of the default items within RL have animation, steam engs, various lights etc. Sadly my toys do not, as, I'm still learning that portion. New sounds are another area I've yet to...
  2. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Other shots within "Open Hearth Point", &,...

    Other shots within "Open Hearth Point", &, "RollingLine-SteelWorks". "Foundry" cars have yet to be created, default gonds being used as stand-ins for the moment, while testing. Believe, other members...
  3. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    For something different for the day played around...

    For something different for the day played around inside "Bog Pit Mine" original LayOut created by "Franks". I recolored a lot of the map, &, refit with various creations for a different look / feel....
  4. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Sean, another RL feature may not be aware of, &,...

    Sean, another RL feature may not be aware of, &, having your drone on the mind this morn. RL will allow the use of track plans, google overlays, snapshots, your use of drone shots would surely fit in...
  5. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Sorry "O'l Man, lost me in translation. No...

    Sorry "O'l Man, lost me in translation.

    No Reskins shown within TrainSim,
    Default RL equipment are the ones users able to reskin-(only).
    3rd party creators like my goods, are hardwired, some...
  6. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    With the official "TurnTable" in the latter...

    With the official "TurnTable" in the latter testing stages, &, believe its release to take place within another week or so. I've released the "3BayRoundHouse" ahead of schedule in anticipation, &,...
  7. last message quit on me. also at Searles UP/SP...

    last message quit on me. also at Searles UP/SP used to continue north/Northwest from Searles to Lone Pine. Trying to recall the big commodity that moved from that area, seems charcoal jogs the O'l...
  8. In this case / setting a local team be assembled...

    In this case / setting a local team be assembled from MJ to service the Airport area, along with all the little spots til reaching Searles, make their turn & return. The yrs your modeling Trona saw...
  9. Goon, may be of interest the RRs can charge...

    Goon, may be of interest the RRs can charge customer up to 250miles extra & still be considered part of local/regional travel, even if appears to be heading away from intended customer if you will....
  10. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Tried my hand at several damaged GEs. ...

    Tried my hand at several damaged GEs.

    8100081001810028100381004
  11. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Created this Kitsune Bunker via 3D-Builder, by...

    Created this Kitsune Bunker via 3D-Builder, by request.

    809848098580986
  12. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Yes, all reside at the WorkShop, with the...

    Yes, all reside at the WorkShop, with the exception of "3BayRoundHouse". have yet to release.
  13. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    I believe Rolling Line may indeed see a TurnTable...

    I believe Rolling Line may indeed see a TurnTable perhaps offered with next official update / expansion.

    In the meantime, I began building a 3-Bay-RoundHouse trying new shapes, technics, etc.
    ...
  14. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Created a pair of Bunkers today. B1 & B2. B2 is...

    Created a pair of Bunkers today. B1 & B2. B2 is user paintable.

    Both (props) are scalable, which users can fit to their layout.

    80972809738097480975
  15. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    a quick project today, as, not feeling all that...

    a quick project today, as, not feeling all that ambitious.
    created a pair of (Damaged Containers) for use as (props).
    1 version as UP. Other version, user paintable.
    Thru together a quick wreck...
  16. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    I created my own spinoff of FRED from another...

    I created my own spinoff of FRED from another members early EOT creation.
    My goal was to eliminate the "ghost" car effect of their early version.
    I believe I managed to do away with that effect,...
  17. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Finally finished my version of OpenTop Rotary...

    Finally finished my version of OpenTop Rotary Dumper (prop). I included a staircase & lower pit area for those that may like to build over an open area. Those that wish to set on flat ground can do...
  18. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Created a pair of Cranes this morn for a change...

    Created a pair of Cranes this morn for a change of pace, while listening to the O'l show "Cheers" in the background..

    80904
  19. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    The last few days been creating a SideWinder....

    The last few days been creating a SideWinder. "Rolling Line" now has "Hulcher Services" to the rescue with their reliable SideBoom's at the ready.

    8089880899
  20. Replies
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    2,151

    Metal, I have to ask, did you set handbrake(s)...

    Metal, I have to ask, did you set handbrake(s) on the car(s), or, place an imaginary skate down before pulling away from loose car(s)?.
    Closing anglecocks on the standing(s) cars as well, is known...
  21. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Latest Creation: CarFloat. Another "Rolling Line"...

    Latest Creation: CarFloat. Another "Rolling Line" member (FRYSCO) had created the Tug some time ago. I had given it a name in their honor. Enjoy the SnapShots:

    8088280883808848088580886
  22. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Thought would create something different in honor...

    Thought would create something different in honor of 'Rolling Line" dev, Jack. "Guardian Of The Fields". Spring's not too far off.

    80870
  23. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Pickers: Used Industrial Silo & Shoot For Sale. ...

    Pickers: Used Industrial Silo & Shoot For Sale.
    80866
  24. Thread: Rolling Line

    by SMRY
    Replies
    149
    Views
    23,582

    Stuck a 4pk of older PDs (Pressure Differentials)...

    Stuck a 4pk of older PDs (Pressure Differentials) had created up at the WorkShop. I both refitted with NA DrawBars / Knuckles, &, TrainLines, along with, 2 different style WheelSets & Truck...
  25. Thread: Derail Valley

    by SMRY
    Replies
    212
    Views
    41,186

    I don't have VR, &, the game works/feels great,...

    I don't have VR, &, the game works/feels great, pretty darn smooth. I believe you'll be right at home, very comfy using KB & mouse.
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