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  1. Replies
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    Hi… Thanks! Yeah - LOL - I’ve been doing this...

    Hi…

    Thanks! Yeah - LOL - I’ve been doing this for a while - one of these days I need to give Blender an earnest try.

    Regards,
    Scott
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    Hi Steve, Yeah - I think they had a pretty...

    Hi Steve,

    Yeah - I think they had a pretty cool steam fleet. This was their biggest and best - it was also one of the largest Mountains ever made. They wanted the performance of a Northern without...
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    Mr. Big Stuff - 2.0 - B&M R1A Mountain

    Hi Folks,

    RE: Boston and Maine R-1-A.

    I'm about done with my shape - more than doubled the polys on my old locomotive from years ago. Converted from an R-1-D to the R-1-A.
    ...
  4. Hi Folks, LOL - isn't this purely indicative...

    Hi Folks,

    LOL - isn't this purely indicative of the world we've wrought? Just another sign of the times. People wonder why I'm nostalgic for days gone by.

    Regards,
    Scott
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    Hi... The Flight Simulator community has had...

    Hi...

    The Flight Simulator community has had to invest in pretty high end overclocked PC's from the beginning. We've been using SSD's on that side of the fence since they originally came to...
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    Hi Marek, Thank you sir - a long way to go -...

    Hi Marek,

    Thank you sir - a long way to go - as I suspect you know from modeling but I've been making good progress. Been working on all the piping lately.

    Regards,
    Scott
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    Hi... Thanks - she's in the shops now - the...

    Hi...

    Thanks - she's in the shops now - the LHR model is quite old - my skills have improved a bit since then. I'm working on the B&M R-1-A first - I plan on going through the series until I get...
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    Hi Marek, Yeah - honestly - I just copy my old...

    Hi Marek,

    Yeah - honestly - I just copy my old controllers from one locomotive to the next. I use "include" files which makes it pretty transportable.

    Regards,
    Scott
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    Hi Folks, Check the readme to verify the model...

    Hi Folks,

    Check the readme to verify the model if you are trying to apply a skin - probably the wrong shape file. Best guess from what I see - not familiar with that specific paint or model.
    ...
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    Hi... In my following image - it's the 3rd...

    Hi...

    In my following image - it's the 3rd field on each control which sets the number of notches - you can speed it up by making the notches bigger. See the highlighted line and the third field...
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    Hi Folks, I was born in the mid 60's - so I...

    Hi Folks,

    I was born in the mid 60's - so I was still finding them on rare occasion in the 70's. My family had one of those RV trailers as a kid - so we did travel a bunch and I recall coming...
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    Hi Jim, Is there any other kind? :) Hi...

    Hi Jim,

    Is there any other kind?
    :)

    Hi Folks,

    While these old "pop" "coke" "soda" "tonic" machines weren't the most prevalent when I was a kid - you could still find them tucked away in...
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    Hi Jim, Americana at it's finest - nice work -...

    Hi Jim,

    Americana at it's finest - nice work - sir.

    Regards,
    Scott
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    Hi Randy, Nice shot. One thing I noticed is...

    Hi Randy,

    Nice shot. One thing I noticed is those cars we commonly use is they have an error in the ORTS log about some missing "gloss map" - so I started playing around - while not a huge fan of...
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    Hi Folks, As one of the few modelers left -...

    Hi Folks,

    As one of the few modelers left - just my two cents. I'm all for backwards compatibility and supporting existing content - with the caveat - that it doesn't become the ball and chain...
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    Hi Folks, Here's another thread that may be of...

    Hi Folks,

    Here's another thread that may be of interest - looks like activity demo posted:...
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    Hi… Yeah - this was years ago - this is not a...

    Hi…

    Yeah - this was years ago - this is not a “new” feature in ORTS - IIRC - it was embedded in a thread that Carlo authored introducing every one to the features he created. It was probably on...
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    Hi Peter, While the ORTS Developers do play on...

    Hi Peter,

    While the ORTS Developers do play on both sites - it seems that Elvas is the real home to discuss ORTS Development and Features. Might be worth joining over there. I’ve noted Carlo has...
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    Hi Folks, While I've used most of the features...

    Hi Folks,

    While I've used most of the features in Advanced AI Shunting - I'm certainly no expert.

    Here's why you - want - to use Track Viewer. Not only do you get a great menu to edit wait...
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    Hi Peter, Here's another from someone who made...

    Hi Peter,

    Here's another from someone who made tutorials based on the BNSF Scenic Sub free demo route on Elvas - just popped up today:...
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    Hi Peter, Here's the thread where Carlo...

    Hi Peter,

    Here's the thread where Carlo introduced us to the feature - he has demos that are for the default route and stock.

    You really want to be making Paths with Track Viewer because Track...
  22. Hi Jon, Now THAT's what I'm talk'n about - I...

    Hi Jon,

    Now THAT's what I'm talk'n about - I salute anyone making the attempt...

    It's not rocket science. A little persistence and you'll be explaining to others how to do it - before you know...
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    Hi Duncan, Cool - best of luck. :) ...

    Hi Duncan,

    Cool - best of luck.
    :)

    Regards,
    Scott


    Sent from my iPad using Tapatalk
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    Driving Other Consist?

    Hi.

    You can couple or uncouple from either AI or LC. Typically you would have the AI Path intercept the LC - the AI will sense it and slow down to couple. So then I normally use a wait point to...
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    Excessive steam cloud

    Hi Duncan,

    Hah - good to hear - your enthusiasm is contagious. You can actually remove that entire EFFECTS block in that section - as it was only there for that errant effect. As you may have...
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