Interactives need not be removed over the whole route if you only intend to modify one area. Any node (the stretch of track between red and/or blue poles) that is to be modified must have all...
Type: Posts; User: ebnertra000
Interactives need not be removed over the whole route if you only intend to modify one area. Any node (the stretch of track between red and/or blue poles) that is to be modified must have all...
I've been using .3% as a maximum for a while now. Not the smoothest, but it gets the job done
I've seen these up here with ballast trains coming out of the quarries in St. Cloud, along with a few other oddball styles. Never seen one in action, though
I've been getting pop-up ads the last couple days using the Samsung browser, which has never occured at this site before. I've seen them elsewhere, but never bothered with an ad blocker since it's...
Cool shots, but what's all that green stuff?
I haven't rebuilt my semaphore shapes yet, but I can put NYC rules on them when I do and the edit the files for both SLs and Sems. Once the signaling logic works, swapping types is pretty easy
Interesting project. I just made some NYC searchlight signals for OR-only routes. If you find out they didn't use searchlights on that line (I have no knowledge or real interest in the Northeast),...
There was the old 'hazard-to-node' method. You don't have to take up any track, but it does take some editing of files. To my knowledge TSRE doesn't have an automatic function for that
Can you Ctrl-click a box over several squares at once? I think I was able to do that
Cool! I rode around a little bit in 608 one day
Adjust the two sliders above it. They control certain aspects of the physics in the sim
Forgot to quote that post...I was initially referring to Chris, but if you've got something I built you need tweaked, I could probably make that happen. Once the parts are built...
Also, that is...
If you'd like some tweaks to make it a bit closer to what you want, let me know
I've been meaning to make a set of basic crossing surfaces. If I wasn't so busy spamming signals that probably will never get used I would get started on it
If you can find the rulers in the world files, they're safe to remove. I've left a couple in by mistake and had to do that
TSRE won't do that? I'm pretty sure I've gotten it to work before
I bet you could. It might look slightly off from the side if you look pretty hard at it, but it would be decently convincing from most angles
Cool track texture...
You can't adjust the tile water height? Or is this like a reservoir, where there's a sudden change in water height near the lake in question?
Does the log have anything to say? I'm not sure I have that route, but I'll look when I get home to see if it's a simple fix
I would copy those installers and installed files to a safe place, as I have. Discs won't last forever
Do the following entries have closing brackets like the first one does? And you didn't leave the 'first/second/final part' lines in there, did you?
I'm pretty sure only the creator has the missing...
Nice! I see these things pretty often up here
Those instructions should work. Are you sure the .ref file is right?
That said, I downloaded those as well, and discovered many missing textures
Whether or not being able to restart a saved activity has nothing to do with whether or not something is an interactive. If you move track with hazards or any other interactive object, you will have...