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    Thanks for testing Vern! There's a reference...

    Thanks for testing Vern! There's a reference guide on Steam that might help you get started, or if you already had a read then obviously it didn't. It's true that the editor is still lacking in...
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    The new version now has a GUI zooming setting...

    The new version now has a GUI zooming setting under the "general settings". Does it help?
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    Thanks Bruce!

    Thanks Bruce!
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    Version 1.40 Route editor

    Finally managed to get the route editor ready for official release. It's still quite limited in features, for example, you can't customise the signal or track models or even use your own 3D-models...
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    You already have! I meant the public beta test...

    You already have! I meant the public beta test versions on Steam which you're already familiar with :)
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    Haha no, just a typo

    Haha no, just a typo
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    Still a few weeks away Bruce. I need to do some...

    Still a few weeks away Bruce. I need to do some more bugfixes and optimisations for the final beta and then let the tester try it for at least a week.
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    That depends on your definition of simple :) It...

    That depends on your definition of simple :) It should work correctly if you just place the signals in the right places.



    I need to do some more testing but the Newbury - Didcot route has some...
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    It's been a while but the beta test has been...

    It's been a while but the beta test has been running on Steam all this time with good results. Bricksathome managed to create the Newbury - Didcot route even though the route editor has no mapping...
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    Thanks Mike, I'll try to reproduce the telepole...

    Thanks Mike, I'll try to reproduce the telepole problem and fix it. Did you get the train running or gave up already?
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    The screenie of the timetable editor looks fine....

    The screenie of the timetable editor looks fine. The "test run" feature of the timetable editor might give a more detailed error message than the normal run. It could be that the train is too long -...
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    It's difficult to say what might be wrong. Any...

    It's difficult to say what might be wrong. Any chance of a screenshot showing the map in the route editor, and another one of the service template in the timetable editor? The points are automatic as...
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    So I guess you old fox pressed the "Remove"...

    So I guess you old fox pressed the "Remove" button in the "Snap properties" window at some point before trying to add the stopping area? Unfortunately that button isn't supposed to be there and...
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    Thanks Mike, I'll see what's going wrong here......

    Thanks Mike, I'll see what's going wrong here...
    Steam has better facilities for conducting beta tests, so I've usually avoided itch.io to save some time since over 95% of DRS users are on Steam...
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    Finally managed to publish the first beta test...

    Finally managed to publish the first beta test version of the route editor on Steam. Itch.io to follow once all the bugs have been fixed...
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    I'll look into it, it's something I've been...

    I'll look into it, it's something I've been meaning to fix for a while. There seems to be a fairly simple way of making the whole GUI scale better for all resolutions. It's not exactly...
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    Not quite Mike, I still have a couple of missing...

    Not quite Mike, I still have a couple of missing features, bugfixes and performance problems to solve. Once they're done I'll go through the existing routes to improve the trackwork, signalling and...
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    There's no tool for placing individual buildings...

    There's no tool for placing individual buildings or trees yet but I'll need to add one, otherwise it won't be possible to add any signal boxes!
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    Here's a new video, hopefully a working one even...

    Here's a new video, hopefully a working one even

    https://www.youtube.com/watch?v=booAZfdtU6c
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    Thanks Mike, I've spent quite a few hours...

    Thanks Mike, I've spent quite a few hours studying those films: the operation, sounds and underframe details. They've been a very important source of information along with the railcar website!
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    That's great! Since you can do a BVE route,...

    That's great! Since you can do a BVE route, you'll definitely will be able to put something together with this editor :)



    I'm lagging behind my original plan of publishing a major update every...
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    Argh, I suppose the video didn't work even when I...

    Argh, I suppose the video didn't work even when I first posted it. My browser settings are so strict that the video wouldn't play anyway. This probably works (thanks Ged)

    ...
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    I'd like to think it is! That said I've barely...

    I'd like to think it is! That said I've barely used any of the editors for the other sims. The first time I tried TS17 route editor it crashed to the desktop within 5 minutes, and in case of BVE, the...
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    Route editor preview video

    Still very much work-in-progress but here's what the infra editing looks like at the moment:

    https://youtu.be/s5t56Lgnysw

    The 2D-mode is easier and faster to use in my opinion but I did the...
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    A bit of a déjà vu but if anyone is having...

    A bit of a déjà vu but if anyone is having problems with the train window glasses disappearing or becoming dark, please try disabling the sky reflections from the graphics settings!
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