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  1. Interesting move...what was it, if you can tell...

    Interesting move...what was it, if you can tell us, of course?
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    TEM_Crossbucks_1 should be in the first set I...

    TEM_Crossbucks_1 should be in the first set I made. How it didn't find its way into the second...don't know

    As for the wigwags, put a negative number in the animation time field, something like...
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    Nice shots, there, bud

    Nice shots, there, bud
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    In the default Marias Pass route's shapes folder,...

    In the default Marias Pass route's shapes folder, there is a UFO shape. It was never used in the route, but it does work. It may or may not fly around in OR, as it could in MSTS. I had some fun with...
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    Nice shots! Just because, I looked up a video and...

    Nice shots! Just because, I looked up a video and the horn is a K3LA. Common on the likes of UP and BNSF, but odd for a Canadian road. I'm not surprised it's already dirty, since all of CP's power is...
  6. Griswold wishbone gates are recently available (I...

    Griswold wishbone gates are recently available (I think I uploaded them a couple weeks ago). I also made a CCOR set of signal rules (MILW was a CCOR road) using horizontal colorlights, but a...
  7. What is the terrain's resolution? It has to be...

    What is the terrain's resolution? It has to be pretty high (<20m) for terrain work to show up in DEM data. I have 30m resolution and can see some of the larger cuts and fills in my projects, but you...
  8. You mean the terrain doesn't exactly match the...

    You mean the terrain doesn't exactly match the track gradients shown in the charts? That's why cuts and fills exist in the real World. You can either form the terrain to the track (using either the Y...
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    Gotta love the Colonel's secret recipe... ...

    Gotta love the Colonel's secret recipe...

    Those cityscapes are insane! I don't think I could ever come up with something that convincing. That, in part, explains why I've taken up the projects I...
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    Is the shape in the image from that set of...

    Is the shape in the image from that set of wigwags and such I made years ago? If so, those shapes are so out of scale that you'd probably want to replace them anyway (I had no dimensional data back...
  11. Thread: Bex64

    by ebnertra000
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    Is it not possible to download the appdata...

    Is it not possible to download the appdata directly from Goku's site anymore, rather than start TSRE and have it do the downloading? This is what I did for my system, as it isn't connected to the...
  12. The majority use sound sources that have a ton of...

    The majority use sound sources that have a ton of dead air on the beginning part of them, with a broadcast after. The only problem is that the sound source method is totally independent of train...
  13. If you've seen signs of civilization in the last...

    If you've seen signs of civilization in the last hour, you're not far enough out there for the good shots
  14. Well, here's my attempt so far. I've got a few...

    Well, here's my attempt so far. I've got a few details to do yet, along with some label areas.
  15. Oh, that's bigger than I thought. The texture...

    Oh, that's bigger than I thought. The texture made it look like a longer residential-sized tank
  16. It'd be an easy enough thing to make, and useful...

    It'd be an easy enough thing to make, and useful for more than just anhydrous...I'm actually tempted to take a crack at one now. That doesn't look bad for a smaller storage tank, though
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    Jerry, the system is set up with individual parts...

    Jerry, the system is set up with individual parts such that you can make almost any configuration needed. The signals in the images below are each made up of several parts. I have installed several...
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    So I've got a set nearing completion. It has some...

    So I've got a set nearing completion. It has some more shapes for modern routes, but the bulk of the set is devoted to older equipment. Below is an image of some of the things included. Right now,...
  19. DMIR?! I just came back from a weekend up that...

    DMIR?! I just came back from a weekend up that way. What I wouldn't give to see those again...
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    Carlo, I suspect newer sounds may be designed...

    Carlo,

    I suspect newer sounds may be designed for hearing at those distances. The problem typically shows up on pre-OR sound systems that were designed with MSTS's sound characteristics in mind
  21. Tunnel motors, huh? I think those would be quite...

    Tunnel motors, huh? I think those would be quite useful. After SP was taken over those TMs wound up all over. I loved the sound of three or four of them lugging an ore train across northern MN
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    This has been around for a long time, if it's...

    This has been around for a long time, if it's what I think it is. About the only time I notice it is when I move way ahead of a train to test crossing signals or when I let a full long train pass
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    I get a sound that might match that description...

    I get a sound that might match that description when the front end of a train moves far enough away from the camera. Most engine sound sets aren't designed to be heard from that range, and tend to...
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    Or will you..?

    Or will you..?
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    The speed limit as shown in the .trk is in meters...

    The speed limit as shown in the .trk is in meters per second. The only time I modified the route properties in the RE the route wouldn't load afterward
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