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  1. Thread: Signals

    by ebnertra000
    Replies
    3
    Views
    51

    They should show up in the Signals menu. Try...

    They should show up in the Signals menu. Try running OR on that route and see if the log says anything about the signal files
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    ebnertra000...'tis a funny name if I may say...

    ebnertra000...'tis a funny name if I may say so...

    Anyway...I am very hesitant to attempt to make my scripts backward-compatible, because it tends to get very messy every time I try. On the CSX...
  3. Manual copying is pretty simple - it takes just a...

    Manual copying is pretty simple - it takes just a couple minutes:

    All I do is copy-paste the route, change the folder name, and then change the database names as well as the relevant entries in...
  4. Back to back switches are not allowed, ever. I'm...

    Back to back switches are not allowed, ever. I'm surprised TSRE even permitted that to happen. I think I accidentally did that once and it crashed out
  5. Now, remember, folks: 80579

    Now, remember, folks:
    80579
  6. Thread: Ace files

    by ebnertra000
    Replies
    8
    Views
    605

    Wrong attachment file? Whatare you trying to...

    Wrong attachment file?
    Whatare you trying to look at these files with? What happens when you try? Do you turn to stone or something?
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    Shape Viewer has an option to view light...

    Shape Viewer has an option to view light positions if you open an .eng file in it. Makes locating lights a snap
  8. That old thing? I can't believe people are still...

    That old thing? I can't believe people are still using that. It's pretty good for MSTS-era signals, but it was written before most of the OR-era features and such came into being. My signal systems,...
  9. They normally do. Is this a 250m piece by chance?...

    They normally do. Is this a 250m piece by chance? I have noticed pieces of that length won't always connect even though the shapes line up. It's fairly rare, but a pain when it does happen
  10. Replies
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    Don, Here's a carspawn file I made for my CN...

    Don,

    Here's a carspawn file I made for my CN route. This works in OR and TSRE. It should reside in your route's OpenRails folder, and probably in the route's root folder, as well (where the...
  11. Replies
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    Nice! There are a couple that basically live in...

    Nice! There are a couple that basically live in this area, so I see them fairly often
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    Hmm...so that's why the mobile version is wonky...

    Hmm...so that's why the mobile version is wonky as can be all of a sudden. Well, as long as the admins know, I'm sure it can be fixed
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    Interesting...let me know when they break out the...

    Interesting...let me know when they break out the maroon paint.

    Though for roads like IC and BLE, there are still units running around in those schemes as they were painted by those actual roads
  14. Replies
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    Hmm...looks like a pretty great source of Russian...

    Hmm...looks like a pretty great source of Russian stock. I've just started looking into trying to rebuild my library from that part of the world, having lost it a year or so ago.

    The crane also...
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    Yeah, that looks daaaamn good, especially when...

    Yeah, that looks daaaamn good, especially when you're still getting the hang of Blender. Any chance of six-axle dash 7s? The freeware ones are getting a bit long in the tooth
  16. Is that a Three Stooges reference I see?

    Is that a Three Stooges reference I see?
  17. Replies
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    Sigcfg and sigscr files are not case-sensitive. I...

    Sigcfg and sigscr files are not case-sensitive. I would look in the sigcfg first, probably for some kind of typo. When I have access to a computer I can look, too (my phone can't read .dat files)
    ...
  18. Replies
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    You can also add a frequency curve to allow a...

    You can also add a frequency curve to allow a 44KHz sound to properly play in the sim. I don't have onehandy now, but basically any sounds I've uploaded here have an example somewhere in them. 11KHz...
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    1,110

    Hmm...nice! I got a couple ratty old ones in the...

    Hmm...nice! I got a couple ratty old ones in the set, thanks to Northshore Mining not bothering with new signs out in the boonies. I may make an alternate texture with a more aged crossbuck in it,...
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    I'm working on a set of passive crossing signs...

    I'm working on a set of passive crossing signs right now. The set is mostly done, and has a few types of US crossbucks, both modern and older, along with three Canadian variants (modern and two...
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    Looks like I'm not the only one who sees a lot of...

    Looks like I'm not the only one who sees a lot of signs with holes in them... Also, the lens on that one switchstand, that looks really good
  22. Thread: Cp sd70acu

    by ebnertra000
    Replies
    10
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    2,109

    I'm pretty sure that's on of the Beck models

    I'm pretty sure that's on of the Beck models
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    The line should be offset toward the platform

    The line should be offset toward the platform
  24. Replies
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    1,110

    I haven't retextured much of anything, really,...

    I haven't retextured much of anything, really, but paint.NET is my texturing go-to, and it does about anything I would ever need of it. I'm still learning new tricks in it. The noise tool, for one,...
  25. #4 is classified and cannot be disclosed, under...

    #4 is classified and cannot be disclosed, under penalty of some unspecified action or another.

    There is also a UFO shape in the shapes folder of the Marias Pass route, which was never actually...
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