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  1. Looking at the amount of effort and detail put in...

    Looking at the amount of effort and detail put in by the OP, I wonder if health issues maybe a reason here, I definitely hope not though!
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    Haven't heard from the poster for over a year,...

    Haven't heard from the poster for over a year, either he has given up on the hobby or moved to another project
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    5 hours??? That looks excellent Would probably...

    5 hours??? That looks excellent

    Would probably take me 5 years to get half as far
  4. Thread: Indrail v2

    by joe_star
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    I had previously downloaded a rolling stock pack...

    I had previously downloaded a rolling stock pack that container all necessary rolling stock for the routes included activities

    Will see if the above noted coaches are within, verify if they can...
  5. Thread: Indrail v2

    by joe_star
    Replies
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    1,074

    Cheers. I made a merge route of this route with...

    Cheers. I made a merge route of this route with some others, and in the course fixed many of the badly laid tracks. The scenery on this route is excellent for the period it was released, but the...
  6. Thread: Indrail v2

    by joe_star
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    1,074

    Hello The original route was full of "dummy"...

    Hello

    The original route was full of "dummy" points and crossovers, without the actual turnouts enabled. It could be what you are seeing.
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    That's because signalling is completely different...

    That's because signalling is completely different in OR vs MSTS. If you do a simple timetable run with a single train, it would work fine. But throw in traffic and it's definitely going to deviate
  8. Hi, I stumbled upon this thread while starting...

    Hi,

    I stumbled upon this thread while starting my own project to use a throttle quadrant for Open Rails control.

    For anyone interested, I found a solution that can be very well adapted to this...
  9. Thread: Fireless

    by joe_star
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    2,473

    Hmm this is intriguing and new to me. Let me see...

    Hmm this is intriguing and new to me. Let me see if I can hack something in the OR steam code to approximate this
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    Boso View Express (BVE) seems to be their...

    Boso View Express (BVE) seems to be their preferred Sim
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    On top of that, audio for external views need to...

    On top of that, audio for external views need to be in mono, while those for cab view in stereo. Frequencies also need to be considered for pitch adjustment in the SMS file
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    It sounds like you are trying to apply terrain to...

    It sounds like you are trying to apply terrain to an existing route that was built without using real terrain.

    I have news for you. It probably won't go very well. Even very flat areas have some...
  13. What are the updates that you are making? Track,...

    What are the updates that you are making? Track, scenery?

    Any screenshots?
  14. I believe the quadtree is in the TD folder. If...

    I believe the quadtree is in the TD folder. If you just need the flagged tiles in a blank flat state I believe copying the TD folder to a new route and then regenerating the flagged tiles in RGE...
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    Am liking your use of vegetation on the hills....

    Am liking your use of vegetation on the hills. Are those static trees or forest objects?
  16. Thread: MSTS Editors

    by joe_star
    Replies
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    1,354

    Credit where it's due, MSTS activity editor still...

    Credit where it's due, MSTS activity editor still holds some regard in my book.

    The alternate is using TSRE + OR Track viewer, which still lacks the track map UI for creating activities, a good...
  17. Thread: Where's Goku?

    by joe_star
    Replies
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    8,087

    If you're really looking into it, perhaps also...

    If you're really looking into it, perhaps also the 999m limit on auto-placement?

    Would make it much easier placing milepost markers
  18. Thread: Where's Goku?

    by joe_star
    Replies
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    8,087

    He's been less active for a year now. Perhaps...

    He's been less active for a year now. Perhaps life is catching up? I do recall he was in college when he was working on TSRE.

    His source code is available I believe. Perhaps someone knowledgeable...
  19. Last I checked, OR supported 2x2 standard sized...

    Last I checked, OR supported 2x2 standard sized tiles as maximum. Any tile extracted larger than that would white boid.

    Has that now been extended to cover all sized tiles?
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    It's MSTS, you can mix and match as you please....

    It's MSTS, you can mix and match as you please. That's the beauty of a train simulator

    Although if the route is non electric then only diesels and steam will run on it
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    Unfortunately it would appear the actual file...

    Unfortunately it would appear the actual file itself was not archived in that capture. The only route that I could find was from April 2020...
  22. Thats great! I am more than happy to share notes...

    Thats great! I am more than happy to share notes :)

    The engine files would be fairly standard across locomotive models, although it should be more than possible to specify specific torque/power...
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    It never ceases to amaze me the level of detail...

    It never ceases to amaze me the level of detail and quality of your sccenery. I spend hours achieving not even a fraction of what is in your screenshots. Keep up the good work!
  24. Indian Locomotive & Stock Physics Improvement

    Hi,

    I have been working in my spare time to update the Indian locomotives and rolling stock eng & wag files, as all locomotives and stock currently use very generic files that are unrealistic and...
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    For your last issue, change...

    For your last issue, change ORTSWheelSlipCausesThrottleDown( 1 ) to (0), or remove it entirely from the eng file
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