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Type: Posts; User: fultron

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  1. Replies
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    Sticky: The Goku track editor looks decent. The fact that...

    The Goku track editor looks decent. The fact that it didn't crash after ~10 minutes of playing with it already puts it miles ahead of the MSTS Editor. :) I've been up and down with the Steam4Me...
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    Sticky: Update to this thread as we approach 2017?

    Hello,

    Any chance someone could give a late-2016 update to this thread? Like the fellow a messages up, I have been out of train simming for a very long time (job, family, life, took over). I...
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    Have you tried copying over a working marker...

    Have you tried copying over a working marker file, then cutting-and-pasting your markers into the middle of it?

    -Fultron
  4. Problem solved. As I guessed...Run as...

    Problem solved. As I guessed...Run as Administrator. Stupid Vista.

    Now to get the damn .mkr file to stop crashing it every time...

    -Fultron
  5. Can't revert to backup version (in Vista?)

    Hi,

    I haven't touched MSTS RE for about 3 years, so I have forgotten a lot of things. Also, I am running under 64-bit Vista now.

    I decided to start messing around with an old route I planned to...
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    Yes. Thankfully it turns out I had already...

    Yes. Thankfully it turns out I had already installed and extracted the tiles I needed using my old (now dead, but backed-up) system.

    Anyway, anyone thinking about paying for DEMEX should be aware...
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    But it won't install under 64-bit Windows!? Argh!...

    But it won't install under 64-bit Windows!? Argh!

    -Fultron
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    So, in short, the answer to my question is "Yes"....

    So, in short, the answer to my question is "Yes".

    Thank you!
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    DEMEX and distributing routes

    Hi,

    I'm looking for information about the DEMEX usage policy, but I can't seem to follow-up on their website.

    My question is: if I use the evaluation version of DEMEX to generate some route...
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    RE: Annoying Train Sim problem

    Hm, well it seems I've somewhat solved my problem. By uncoupling the cars in several seperate bunches, it seems to be okay.


    Bryan
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    RE: Annoying Train Sim problem

    Hi,

    To continue with these front coupler problems, I have been experiencing something like the "headlight" problem where MSTS will suddenly and inexplicably exit while using the front coupler.
    ...
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    RE: Do's and DON'TS in route creation

    DO: realize what you are getting yourself into. Starting completely from scratch as a newbie, it will take you *years* before you produce a full route, if you ever manage to produce one at all. I...
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    RE: Routes I'd Like to See

    >I'm working on my own wish list .... and having a blast!!
    >
    >1.) CP Elko BC to Fort Macleod AB
    >
    >2.) CP Swift Current, SK to Lethbridge, AB
    >
    >5.) CP Toronto, ON to London, ON
    >

    I agree...
  14. RE: MSTS Route Editor quits without prompt while moving

    >Setting the screen resolution to 16 bit fixed the problem.
    >Why? I have no idea.
    >

    Hi again,

    Not that anyone cares about this thread except for me :), but changing from 32-bit to 16-bit...
  15. RE: MSTS Route Editor quits without prompt while moving

    >Setting the screen resolution to 16 bit fixed the problem.
    >Why? I have no idea.

    I tried playing with things like this as well. Driving through the route as a test, I discovered a consistent...
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    RE: Restoring road textures

    Which makes me believe I did something careless, like copying the entire shapes/textures folder from that route over into mine as a basis to start routebuilding. It's also equally possible that I...
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    Restoring road textures

    Hi,

    Once upon a time, I installed the Newark and Jersey City route and found that the installer for this route changed all of my road textures to a gray colour without paint lines. Is there a...
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    RE: Route depression

    Hi,

    I have been in and out of route depression several times, working on a version of the CN Kingston sub in Ontario. Basically you need to realize that using MSTS can never be as realistic as the...
  19. RE: MSTS Route Editor quits without prompt while moving

    >Could this have something to do with using long track
    >sections crossing between tiles? Once upon I time (in the
    >summer) I thought I read something along those lines.
    >
    >I've tried changing...
  20. RE: MSTS Route Editor quits without prompt while moving

    Could this have something to do with using long track sections crossing between tiles? Once upon I time (in the summer) I thought I read something along those lines.

    I've tried changing my...
  21. MSTS Route Editor quits without prompt while moving cam

    Hi,

    I'm encountering an annoying problem with Route Editor. When scrolling around my route, the program occasionally quits spontaneously. This usually happens when I am moving the camera with the...
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