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Thread: Clarification.. GWV

  1. #1
    maiatcat Guest

    Default Clarification.. GWV

    Some users have told me that MSYS Bin solves the issue of the GWV. True or false?

  2. #2

    Default RE: Clarification.. GWV

    TRUE, after the next MSTSBin 1.6. update to be released soon.

    O t t o

  3. #3
    Join Date
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    Default RE: Clarification.. GWV

    Release 1.6.122008 is available for download. Does anyone know if you need to uninstall the earlier patches first?

  4. #4
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    Default RE: Clarification.. GWV

    Never mind my question. Readme in new patch says you need to uninstall any old patches. Will try the new patch on one route first and see how it works.

  5. #5
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    Default RE: Clarification.. GWV

    Moved to new topic.

  6. #6

    Default RE: Clarification.. GWV

    And this is what George found was the problem causing the WHITE VOID !

    O t t o

    [font color=blue]MSTS had error in code, if route goes through more than one square, it calculated incorrect coordinates for next square and doesn't load terrain and textures for it, leaving tracks and objects hanging above "WHITE VOID" (space without terrain). I

    Have rewritten the whole routine and in ver 1.6.1220 it is all right !

    This code stupidly transformed real floating point values to integer, makes some operations with them and translates new values into square
    name.

    That's why I have spent more than 3 weeks only with this issue. [/font]



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