Results 1 to 4 of 4

Thread: GTA Activity help: GTA SCM CN 151

  1. #1
    Join Date
    Mar 2010
    Location
    Spooner, WI
    Posts
    13

    Cool GTA Activity help: GTA SCM CN 151

    I downloaded the CN 151 activity from the F/L here, and I go to run it on GTA V1.5, the activity shuts the game down, I open up the editor and it says Broken Path. Anyone able to help figure out what's going on? Thanks.

  2. #2
    Join Date
    Nov 1999
    Location
    Chippenham, Wiltshire, UK.
    Posts
    6,953

    Default

    The broken path suggests that the activity was made for the route before the 1.5 update. The only way to get it working is to mend the path.
    Beer is not a matter of life or death, it is much more serious than that.

  3. #3
    Join Date
    Mar 2010
    Location
    Spooner, WI
    Posts
    13

    Default

    The issue is I don't know what the paths was and the specifics of the activity with the routing for the player route and the AI routings and don't want to modify the activity and not have it as-designed if you will.

  4. #4
    Join Date
    Apr 2001
    Location
    St. Catharines, Ontario, Canada.
    Posts
    3,660

    Default

    The activity was created by me and is indeed something created before 1.5

    I don't get on train-sim that often these days as there is just way too many messages to go through on a daily basis other than the messages that get deleted when you post something. I may have some 1.5 versions in the future, but I suggest you either hash it or trash it. I'm presently working on activities for the WCRR and have recently released the 1st of many activities in the file library here.

    Thanks

    Sean

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
-->