It could be due to the lighting, or it could be the shade is off. #FFB917 (255, 185, 23 RGB) is the value I am using which I got from the 3DT site. Then again - could also be due to the silver layer underneath.
In any case, I got to thinking last night at work "why am I painting this on a 1024 base?" It occurred to me that if I used a 2048 base, then shrunk it down to 1024, then it would pretty much eliminate most "jaggies", and help keep things smooth. I thought about that after reading a posting about an Amtrak anniversary scheme, IIRC.
@Josh - I found the word I was looking for in my previous reply to you. I want this engine to look "accurate", so that you can't tell that you are looking at a fictional repaint or not.
Anyway, when I get the re-work completed I'll submit another screenshot of my progress. My biggest task on this engine is going to be that front stripe.![]()