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Thread: 04.19.2013 Upgrade

  1. #1

    Default 04.19.2013 Upgrade

    04.19.2013 Upgrade
    http://run8studios.com/updates_dlc.shtml


    Run8 Release Version 04.19.2013
    キ MOW Objects should now be snapped to the ground when placed in a network session.
    キ “Radio Volume Up” now shows properly when the button is pressed.
    キ GEVO sounds adjusted for proper pitch in notch 8.
    キ HEP system implemented for Amtrak equipment. Cars with marker lights and\or hotel lights set up will automatically display when HEP system is active.
    キ Dynamic brakes now take time to load up and unload instead of being instantaneous.
    キ The “Choo-Choo Cha-Cha” has been mostly eliminated!! Thanks go to Mr. Balls for all his help and testing.
    キ Clients on a network MUST have a valid player name in order to place MOW objects, throw switches, or spawn trains. After three (3) attempts without a valid name, the troll will be automatically disconnected from the host.
    キ There is now a timer when placing MOW objects as a client to prevent multiple objects being placed at once.
    キ Shader file changed for more realistic spotlight attenuation with distance.
    キ Fixed tank-car “rc01” that had a missing maxGrossWeight variable, not allowing it to be loaded.
    キ The “Nick Ozorak Honorary Save-Settings” button has been removed from the Shift-F1 menu. The settings in the Shift-F1 and the F1 menus will now automatically save whenever those menus are closed.
    キ Fixed some missing settings that weren't saving properly.

    Also:
    External Dispatcher Version 2b. released:

    Changes in version 2b:

    Run 8 now sends accurate train speeds to the dispatcher app (thanks John!). All the speed averaging code in the dispatcher application has been removed. The speeds that you see on the train labels now match what each player sees in the cab, except that they are only updated every 5 seconds. If you see a train speeding now, they are actually speeding!
    When a train has a stored path (and is surrounded by a white box), there are now small arrows and an indicator for how many trains must pass that location before the stored path with be executed. This only works at passing locations that are on the siding list, including the ends of the double track sections at Bena, Cable, Mojave and Valley Jct. See Section 4.11 and Section 5, Tip #14.
    Trains with no player in control no longer display a speed indication (since it will always be 0) to save space.
    East/West/None radio buttons on the train dialogue (double right click a train label) were rearranged to have west on the left, none in the middle and east on the right.
    The route selection dialogue no longer shows if there is only one route installed. Instead, that route is automatically loaded.
    Routes in the route selection dialogue can now be double clicked to load them.
    The train list now shows train length, axle count, trailing weight and Hp/trailing ton.
    There is now a pop-out version of the train list that can be moved to a second monitor and left open. This is activated using Shift-T, and closed using the close button in the top right corner of the new window.
    The +/- keys now adjust the brightness on the dispatcher panel.
    Last edited by histrionics; 04-20-2013 at 12:22 AM. Reason: Amend post

  2. #2
    Join Date
    Apr 2001
    Location
    St. Catharines, Ontario, Canada.
    Posts
    3,610

    Default

    Thanks for the update.

    Anyone have a link for 2b available.

    Much appreciated

    Thanks

    Sean

  3. #3

    Default

    Quote Originally Posted by SurvivorSean View Post
    Thanks for the update.

    Anyone have a link for 2b available.

    Much appreciated

    Thanks

    Sean
    https://docs.google.com/file/d/0B1gv...U3amhsVlU/edit

  4. #4
    Join Date
    Apr 2001
    Location
    St. Catharines, Ontario, Canada.
    Posts
    3,610

    Default

    Thanks, much appreciated it.

    Sean

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