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Thread: Lowering a Locomotive.

  1. #21
    Join Date
    Jun 2004
    Location
    Paris, Ontario, Canada
    Posts
    445

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    I just wondered why he wanted to lower the top of the locomotive . I thought that measurement was proper in the original .

  2. #22
    Join Date
    Jul 2004
    Location
    Wareham, Dorset, U.K.
    Posts
    2,090

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    ....errr see my post and pictures #3. The scale is right but the whole loco is that far too high. It's NOT alone as my pictures show.

    The BN is pretty much spot on ...as are the SP & BNSF. The latter two are that far too high off the rails. Therefore the WHOLE model needs lowering.

    In other models however the wheels are on the rails, the body is to scale BUT the body it too high off the trucks.

    Basically there are a number of models that need tweaking but unless they can work in the Sim (YOU'LL NOTE they load OK in Shape Viewer, show no errors in Conbuilder etc.) the fixes are academic.

    I just rescaled a GE 44 Tonner and reskinned it for B&O. The incorrect scale version works fine but the CORRECTED scale version crashes the Sim .....a total waste of MY afternoon
    Last edited by lateagain; Yesterday at 05:53 PM.
    Geoff
    Dorset - near The Swanage Railway.
    UK

  3. #23
    Join Date
    Jun 2004
    Location
    Hastings, MN, 55033
    Posts
    3,376

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    There is a definite formula for setting the pivot height of the top node. What always works for me is placing it 2.15 inches below the hypothetical wheel bottom. I say "hypothetical" because I taper my wheels, so I actually place the pivot 2.15 inches below the point where the wheel should contact the inner side of the railhead.

  4. #24
    Join Date
    Nov 1999
    Location
    Chippenham, Wiltshire, UK.
    Posts
    6,582

    Default

    That works when making the model, but these are existing models that need to be lowered to the track.
    Beer is not a matter of life or death, it is much more serious than that.

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