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Thread: Scenes from The Tidewater Point Rail Road...

  1. #11

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    If your system is powerful enough, you can reduce the effect by applying some hardcore anti-aliasing settings via nvidiaInspector.
    It isn't anti-aliasing it is LOD.

    Typical trainzer always about the system, yeah I have enough power:

    https://www.bestbuy.com/site/ibuypow...?skuId=6030300

    The track just stinks, run other track without all the jumping and twitching.

    Just have to switch the track out to something better and the track isn't even procedural.

    TANE has been out over three years and JR is still using the old style, geez.

    Luckily TANE is malleable, a few minutes and better track for operating.

    This is repainted Protrack NSWGR, probably do another repaint to match the sub-roadbed textures.



    Harold
    Last edited by hminky; 04-03-2018 at 03:59 PM.

  2. #12
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    Well, I use three Nvidia Titan's (unspecified) in SLI, and I don't consider the LOD problem you describe, as jumps around as you move forward, to be apparent and annoying on my system.
    I don't like the look of that track you are using in your latest shot, but that's a matter of taste, I guess.
    If you want to complain about different aspects of Tane, including Jointed Rail offerings, move it elsewhere or open another thread...
    Last edited by dreamcatcher1962; 04-11-2018 at 08:50 AM. Reason: spelling

  3. #13
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    Just random scenes from Tidewater Point....









    Regards Claus (cvo2010)

  4. #14
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    Double headed steam leaving town...









    Regards Claus (cvo2010)

  5. #15
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    Just some colourful motive power....









    Regards Claus (cvo2010)

  6. #16
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    Big Steam in Tane...











    Regards Claus (cvo2010)

  7. #17
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    A lazy Afternoon..



















    Regards Claus (cvo2010)

  8. #18
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    Empty coal train leaving town...











    Regards Claus

  9. #19
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    On the Mainline...

















    Regards Claus

  10. #20
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    Chessie on The Move...













    Regards Claus

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