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Thread: Cascades Crossing Underpowered Activity

  1. #1

    Default Cascades Crossing Underpowered Activity

    Ladies and Gents,

    Can anyone tell me what the original power was on the player consist for the Underpowered activity? I remember as a kid always being frustrated by this activity and probably changed it, but now returning to the sim much later I don't know if its a modded scenario or not.
    Much abliged.

  2. #2
    Join Date
    Sep 2006
    Location
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    Posts
    2,444

    Default

    Engine (
    UiD ( 72 )
    EngineData ( SP_SD70M_9804 SP_SD70M_9804 )
    )
    Engine (
    UiD ( 77 )
    EngineData ( SP_C44dash9W_8178AI SP_C44dash9W_8178 )
    )
    Engine (
    Flip ( )
    UiD ( 76 )
    EngineData ( SP_C44dash9W_8137AI SP_C44dash9W_8137 )
    )
    Engine (
    Flip ( )
    UiD ( 79 )
    EngineData ( SP_SD70M_9823AI SP_SD70M_9823 )
    )

  3. #3

    Default

    Sweet, this is what I had on the consist but I wasn't sure this was correct

  4. #4
    Join Date
    Sep 2006
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    Default

    I always felt that was a fairly cool activity. After you drop the 3 trailing units, I had no trouble eventually making 60 mph on the flats, but the real challenge was going from 60 down to 10 to enter a siding to meet somebody without using the air, relying on dynamics from your lone unit. You really needed to plan ahead on that one.

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