Finally got the timetable editor ready!
The editor is opened from the "New" or "Edit" buttons at the top of the service selection screen. To do stuff in the editor, just click on things or empty space with the right-hand mouse button. I'll be posting a quick guide soon.
I also revised the existing timetables for this update: the running and starting times are now more relaxed for some services that previously were impossible to finish on time. You still may need to try a particular service multiple times to get favourable traffic conditions from the random number generator.
There's a new experimental shiftwork timetable for the demo route as well. (The "Failed buffet" service is intended to be rescued instead of driven normally.)
More changes:
Graphics
- Added: sky reflections
- Added: haze
- Added: separate interior/exterior field-of-view settings
- Improved: reflections in exterior views to have colours
- Improved: buffer models
- Improved: track textures and terrain textures near the tracks
- Improved: lighting
- Increased: maximum LOD bias setting
- Increased: maximum zoom
- Fixed: exhaust smoke drawing distance
- Fixed: exhaust smoke animation to adjust itself to time acceleration
- Fixed: Class 117 cab objects floating in the air
- Fixed: platform surface and canopy textures to no longer shake at some stations
Miscellaneous
- Added: option for restarting the run
- Added: pausing without menu for getting good screenshots
- Changed: selecting random service to have 10% of rescue scenario instead of normal
- Fixed: HUD speed to show negative values the same way as target speed does
- Fixed: target speed acceleration to more closely match realistic performance in the evaluation graph
- Fixed: target speed being stuck at zero when a stop signal clears if you're stopped too close to the signal
- Fixed: service start preparation time (sim now starts 1 minute before departure)
- Fixed: a rare bug in rescue scenarios where you're instructed to reverse direction in the wrong place
- Fixed: curve superelevation which was accidentally broken in the previous update
I'm focusing on the route editor for the next update.