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Thread: want to adjust/lift terrain to meet track

  1. #1

    Lightbulb want to adjust/lift terrain to meet track

    I want to lift the terrain to match the track as I am making a causeway crossing, mountain inclines and etc. How does one set this? It was so easy in MSTS Route Tool. Also, turning items as one could in MSTS. All I can do with items is rotate 90 deg intervals.

  2. #2
    Join Date
    Jun 2013
    Location
    Minnesota
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    Press F to match terrain to any object.

    The numpad arrow keys can move and rotate objects (be sure to press R to enter rotate mode, andthe E when you're done), as can the Transform menu

  3. #3

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    ok
    great
    thanks

  4. #4

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    Quote Originally Posted by oldno42 View Post
    ok
    great
    thanks
    The default embankments and cuttings of MSTS RE are still better & more flexible imo than TSRE. However the other terrain tools TSRE features more than out do what MSTS RE comes with

  5. #5

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    The default embankments and cuttings of MSTS RE are still better & more flexible imo than TSRE.
    This statement is not correct!

    https://www.tssf.eu/forum/index.php?...8407#msg188407
    https://www.tssf.eu/forum/index.php?...6341#msg186341
    http://www.elvastower.com/forums/ind...80#entry217080

  6. #6

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    Oh you misunderstand. I fully agree the terrain tools in TSRE far outbenefit that which comes in MSTS RE. I was being specific to the embankment & cutting tools, which are decent, but not as flexible as MSTS RE, resulting in requiring to make manual adjustments. I do understand if your being particular, even the MSTS RE embankments & cuttings need fine tuning, but most of the time I am quite satisfied with what they output, as opposed to TSRE where they dont really work properly.

    http://www.elvastower.com/forums/ind...g-misbehaving/

  7. #7

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    Never had a complaint Joe.
    The TSRE embank and cutting work ok for me.
    It all depends on getting familiar with the settings. That took a while but a LOT less time than it took me to get the MSTS editor to play nice.
    I DO agree the width with only 3 choices could be better, possibly adding 2 more positions on the slider might be a possible fix.

    All in all TSRE is miles ahead with terrain tools. The embankment tools are okay when you find a setting that works for you.

    regards,
    ............Vince ..............
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    .... LIRR BUILD PHOTOS ....
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    ...... Eschew Obsfucation ......

    On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
    "Give me your tired, your poor, your huddled masses yearning to breathe free,
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  8. #8

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    Quote Originally Posted by Vince View Post
    Never had a complaint Joe.
    The TSRE embank and cutting work ok for me.
    It all depends on getting familiar with the settings. That took a while but a LOT less time than it took me to get the MSTS editor to play nice.
    I DO agree the width with only 3 choices could be better, possibly adding 2 more positions on the slider might be a possible fix.

    All in all TSRE is miles ahead with terrain tools. The embankment tools are okay when you find a setting that works for you.

    regards,
    I have spent plenty of time with the settings Vince. The results are less consistent than RE for sure, and at times leading to strange outcomes! RE throws a fit with very extreme settings (too narrow width, to high/low angle) while TSRE has a very narrow range of settings to use that changes per route/per tile/per object orientation.

    I still use it though, when it plays nice, and alternately either lay NR embankment pieces or manually build them with the paint on terrain tools. Its 1 of the features I'd wish gets polished, in an otherwise vast improvement over MSTS RE.

    Speaking of which, is Goku still working on the editor? He seems to have taken a break lately eh?

  9. #9
    Join Date
    Oct 2015
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    Poland
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    Quote Originally Posted by joe_star View Post
    Oh you misunderstand. I fully agree the terrain tools in TSRE far outbenefit that which comes in MSTS RE. I was being specific to the embankment & cutting tools, which are decent, but not as flexible as MSTS RE, resulting in requiring to make manual adjustments. I do understand if your being particular, even the MSTS RE embankments & cuttings need fine tuning, but most of the time I am quite satisfied with what they output, as opposed to TSRE where they dont really work properly.

    http://www.elvastower.com/forums/ind...g-misbehaving/
    For me TSRE embankment & cutting tools works the same way as in MSRE. Don't know what is your problem and how can I reproduce the weird stuff from your video. So, can't help.
    The range of values is better in TSRE than in MSRE, I think ..

    On the video I see that you mostly play with "size" attribute. In MSTS it's fixed to 2 and editing it is useless in most cases.
    Last edited by GokuMK; 01-03-2019 at 08:56 AM.

  10. #10

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    Quote Originally Posted by GokuMK View Post
    For me TSRE embankment & cutting tools works the same way as in MSRE. Don't know what is your problem and how can I reproduce the weird stuff from your video. So, can't help.
    The range of values is better in TSRE than in MSRE, I think ..

    On the video I see that you mostly play with "size" attribute. In MSTS it's fixed to 2 and editing it is useless in most cases.
    I am more than glad to share the tiles with yourself or anyone else to try, perhaps its my laptop itself??? I don't have any other machine that I can use at the moment.

    In MSTS the "size" corresponds to "width" & is adjustable all the way from 5 to 50 & more.

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