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Thread: Route - Mexico City - Veracruz "FCM railroad"

  1. #251
    Join Date
    Dec 2008
    Location
    Aguascalientes, Mexico
    Posts
    307

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    Quote Originally Posted by csantucci View Post
    I'm really looking forward to playing this route!
    I hope to finish soon and be able to shared (removing SLI objects and identifying what objects are needed for users)

    Thanks and regards

    Enviado desde mi SM-A720F mediante Tapatalk

  2. #252
    Join Date
    Dec 2008
    Location
    Aguascalientes, Mexico
    Posts
    307

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    Quote Originally Posted by sburr View Post
    Absolutely amazing! Your attention to detail in this route goes well beyond what I thought this simulator was capable of.
    Hello Steve,

    Thanks for your comments... At this point I have involuntary standardized the process to make the route... Working in a area of 5 miles by 5miles to avoid skipping details...

    1. Placing tracks
    2. Delimiting areas (with tree lines, backdrops, forest square) to be covered with scenario
    3. Placing main roads according with Google map texture
    4. Place buildings, houses, industry, walls
    5. Place Lights and poles with wires
    6. Install grass, weeds and individual trees
    7. Placing cars and carspawn
    8. Signals and track objects
    9. Additional details, fence, bridges, etc

    Thanks and regards

    Enviado desde mi SM-A720F mediante Tapatalk

  3. #253
    Join Date
    Dec 2008
    Location
    Aguascalientes, Mexico
    Posts
    307

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    I am glad to share that I am working I in the last 10miles of the route...

    I also added distance mountains with Google textures just in key areas of the route such as Acultzingo District here some shot of the significant difference providing more realism...

    Thanks and regards

    Enviado desde mi SM-A720F mediante Tapatalk

  4. #254
    Join Date
    Jan 2006
    Location
    Hanover Park, Il., USA.
    Posts
    9,012

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    Masterpiece! Can't think of another word to do your work justice
    Neil

    Here at home, in the railroad mayhem capital of the world.

  5. #255
    Join Date
    Dec 2008
    Location
    Aguascalientes, Mexico
    Posts
    307

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    Quote Originally Posted by qballbandit View Post
    Masterpiece! Can't think of another word to do your work justice
    Thanks a lot my friend!!

    I was not convinced with the generic textures for distant mountains at Acultzingo District.. so I just applied Google maps to the distant mountains and the result obtained was very enjoyable... I applied Google map texture just in key areas of the route where significant mountains are located: Valle de Mex, Apan, Apizaco and Acultzingo District

    This Sunday I am working in the last two small towns pending.. last 10 miles...

    Thanks and regards.

    Enviado desde mi SM-A720F mediante Tapatalk

  6. #256
    Join Date
    Dec 2008
    Location
    Aguascalientes, Mexico
    Posts
    307

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    Progress and general improvements in towns..
    Then the last 10 miles of pending area...

    Thanks and regards

    Enviado desde mi SM-A720F mediante Tapatalk

  7. #257

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    Awesome looking! Loving the progress being made.

  8. #258
    Join Date
    Dec 2008
    Location
    Aguascalientes, Mexico
    Posts
    307

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    Quote Originally Posted by jasonjedi1 View Post
    Awesome looking! Loving the progress being made.
    Thanks a lot my friend!!! We almost finish it

    Enviado desde mi SM-A720F mediante Tapatalk

  9. #259
    Join Date
    Dec 2008
    Location
    Aguascalientes, Mexico
    Posts
    307

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    Town: "Manlio F Altamirano" completed now working in the last 4 miles of the route...

    Then we will run a special train for the official inauguration...

    Thanks and regards...

    Enviado desde mi SM-A720F mediante Tapatalk

  10. #260
    Join Date
    Jan 2006
    Location
    Hanover Park, Il., USA.
    Posts
    9,012

    Default

    Sweet!
    Neil

    Here at home, in the railroad mayhem capital of the world.

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