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Thread: ZUSI 3 Released on Steam

  1. #21
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    Yes it was a very low key release at the time with a rather odd distribution method.
    Vern.

  2. #22
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    Sale here for all you budding Germany train peeps.

    https://uk.gamesplanet.com/game/zusi...am-key--4147-1
    The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt

  3. #23
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    Price still a bit rich for my tastes, Mike. £30, then we're talking!
    Vern.

  4. #24
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    Hahahahahahaha, they would have to give me £30 to install it Vern.

    Joking aside, it would be a waste of money for me. Not a fan of any OHE railways anywhere buddy.

    Plus with my mental capacity these days, i would never get my head around all those signal systems and safety devices.

    Mike.
    The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt

  5. #25
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    Quote Originally Posted by Edwin View Post
    Bought it and will probably refund it. German language special characters don’t display properly in the menus and screens.
    Seems ZuSi is programmed in old fashioned Borland Delphi and this handles Unicode differently from Windows 10?
    So unless you use Windows with Germany as system locale, the special characters don’t display as they should. I’ve set ZuSi to English, but only a part of the menus and screens are translated at the moment.
    Then the game doesn’t want to update itself and the Germanglish doesn’t help either.
    I don't think it's programmed in Delphi, but just pure Win32 C++ and unfortunately targeted towards a previous version of Windows. Development started around 2004 and was only completed in 2016, so it's obvious XP 32-bit was the intended target platform.

    So Carsten needs to up his game now and at least implement some localization and better Win 10 support (highDPI/scaling support, 64-bit version, upgrade to DirectX 11/12 instead of 9.0c now).

    Another work point is the rolling stock department. Most stock is decent, but the D-Zug/IC-coaches from the 1960s onwards ("m-Wagen") still lack interiors and are modelled too basic in comparison to the other models.
    Look in the rolling stock catalog for examples:
    https://www.zusi.de/zusi-3-hobby/lie...eisewagen.html
    It would be fine for openBVE or 2004 MSTS standards, but even Zusi needs to evolve with time, and the coaches aren't showing that..

    Some German MSTS users who are wandering towards Zusi instead of jumping the OR/TS20xx bandwagon are suggesting to convert some MSTS models from Peter Hanslip to replace them. While most of them are still at 2005-2006 MSTS level, it's at least better than what Zusi can currently provide.

  6. #26
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    Well if it has high DPI issues that rules it out for me on the main PC, as that now uses a UHD 3840 x 2160 monitor. I already had to put FSX and FS2004 to one side as there is no way of making the in game menus and pop ups bigger and they are too small to read properly.
    Vern.

  7. #27
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    Now that I have some spare time on my hands, I thought it was a good idea to go into the dragon's lair myself and confront Carsten & co with their long-term development plans and objectives..

    https://forum.zusi.de/viewtopic.php?f=76&t=15785

    I'm curious if there will be something constructive to come out of, or if I will be flamed out and forced to retreat back to OpenRails-haven

    It's not the first time that I've actively abandoned a simulator: Trainz at the time of TANE (which I actually never bought, I remained with TRS2007) was just a mess and it still felt as a glorified and scaled-up model railway simulator. (Trainz started originally as a model railroad simulator, and only supported full-scale routes from UTC onwards..).

    I wrote a blog post about it on the Auran forum back in 2014:
    https://forums.auran.com/trainz/entr...bly-away-again

  8. #28
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    Had a quick skip through the responses to your very fair points at the Zusi forum. Sadly seems while acknowledging the issues to some extent, the core user base seems content with things as they are, not to mention the unspoken mantra, "Thou shalt not upset Carsten". At this stage I am far more interested in the progress of Diesel Railcar Sim (now expanded to include an 03 and soon a Class 37) or even Derail Valley than what is, frankly, way over priced legacy software from 10 years ago.
    Vern.

  9. #29
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    And while I originally thought Zusi was pure Win32 C++, the official forum eventually gave the right answer that was suspected by someone else before:

    Quote Originally Posted by Edwin View Post
    Seems ZuSi is programmed in old fashioned Borland Delphi and this handles Unicode differently from Windows 10?
    Indeed, Zusi 3 is programmed in Delphi and if Carsten really took the then supported Delphi version (in 2004), that puts us at Delphi 8 (which was very buggy) or Delphi 2005/2006.
    Maybe in the meantime he has already upgraded to some newer version, at least not one that supports the requested features.

    DPI scaling support was only introduced around version XE 6 (2014), and it had to be included manually via a manifest file (not in the GUI builder).
    But those versions only covered Windows 7 and Windows 8.1, and not yet the new per-monitor DPI awareness v2 model that eventually came with Win 10 1703:
    https://docs.microsoft.com/en-us/win...ent-on-windows

    Only the very last Delphi version (10.3 Rio) seems to have support for that model:

    https://community.idera.com/develope...-and-c-builder

    And as Vern said: current Zusi users are fine with the current state of affairs (HD resolution) and don't see the need for a total code and toolset overhaul.
    Or in other words: wait until Zusi 4 or Zusi cloud edition (who knows eventually), which will appear soon (™, aaah that other Auran buzzword )

    Development now is more focused on getting shunting, on-sight and coupling operations working (yes, for now everything is just driving point A -> point B). So if you're interested into that, Zusi might eventually still work out for some of you.
    For the others, the choice is endless with either TS202x, TSW, openRails, Trainz or Diesel Rail Car simulator.
    Run8 is good for US operations, but just useless without 3rd-party development tools (viz. TSW).

  10. #30
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    Quote Originally Posted by mstsbe View Post
    .....Run8 is good for US operations, but just useless without 3rd-party development tools (viz. TSW).
    Useless from a third-party creator's viewpoint, certainly.
    But far from useless as a simulation.
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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