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Thread: Rolling Line

  1. #131

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    Created a pair of Cranes this morn for a change of pace, while listening to the O'l show "Cheers" in the background..

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  2. #132

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    Finally finished my version of OpenTop Rotary Dumper (prop). I included a staircase & lower pit area for those that may like to build over an open area. Those that wish to set on flat ground can do so as well, &, still look nice. I also included a section of rail hoping to help with placement. Creators/Users can fill in around with coal, ore, other props etc. should help the dumper fit in rather well.

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  3. #133

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    I created my own spinoff of FRED from another members early EOT creation.
    My goal was to eliminate the "ghost" car effect of their early version.
    I believe I managed to do away with that effect, thus, no "ghost" car, &, its shadow trailing end of trn.

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  4. #134

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    a quick project today, as, not feeling all that ambitious.
    created a pair of (Damaged Containers) for use as (props).
    1 version as UP. Other version, user paintable.
    Thru together a quick wreck cleanup scene for general inspiration. Enjoy!.

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  5. #135

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    Created a pair of Bunkers today. B1 & B2. B2 is user paintable.

    Both (props) are scalable, which users can fit to their layout.

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  6. #136

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    I believe Rolling Line may indeed see a TurnTable perhaps offered with next official update / expansion.

    In the meantime, I began building a 3-Bay-RoundHouse trying new shapes, technics, etc.

    For the hell of it I hardwired the roof textures inplace, while allowing walls to be user painted.
    Users will be able to both scale & fit more stalls as needed by placing prop side-by-side.
    I took several quick snapshots for ideas, inspiration, possibilities.

    Not knowing details of TT. RHs curvature, could pose an issue while laying trk inplace.
    Not so sure if should release just yet while we wait TTs arrival. Excited just the same.

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  7. #137
    Join Date
    Jun 2001
    Location
    Yamba, NSW, Australia
    Posts
    3,975

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    Have you uploaded all these to the Steam Workshop?
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  8. #138

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    Quote Originally Posted by seagoon View Post
    Have you uploaded all these to the Steam Workshop?
    Yes, all reside at the WorkShop, with the exception of "3BayRoundHouse". have yet to release.

  9. #139
    Join Date
    Jun 2001
    Location
    Yamba, NSW, Australia
    Posts
    3,975

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    Quote Originally Posted by SMRY View Post
    Yes, all reside at the WorkShop, with the exception of "3BayRoundHouse". have yet to release.
    Thanks.
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  10. #140

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    Created this Kitsune Bunker via 3D-Builder, by request.

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    Last edited by SMRY; 01-22-2021 at 05:51 PM.

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