
Originally Posted by
SMRY
No idea if others here at TrainSim.com follow Rolling Line.....
Whilst I cannot claim to "follow" Rolling Line, I very recently became curious about it after seeing a video in my list of YT recommendations. (Where they come up with some of the stuff, God only knows!)
Watching the video led to me doing a bit of research, which culminated yesterday in the purchase and installation of the program.
There was only one reason I did so and that's the ability to create a layout very easily.
After some gnashing of teeth, hair-tearing, coarse language and several restarts (all due to a very non-intuitive UI and a distinct lack of instructions) I finally managed to get stuck into creating a Rolling Line version of my BVE effort more than 20 years ago - Heavy Coal. 
I started last night (Saturday) at about 8:00 PM and the damned game held my attention until after midnight. That has not happened since I last created a route in Trainz!
Today I have spent more time working on the project and had to force myself to stop.
Now, I realise and appreciate that this is NOT a simulation. It is a game, which sports non-textured polygon graphics, and is designed for the creation of virtual model train layouts - just like Trainz did way back in 2000.
But it is fun to work with and an absolute delight to watch a Big Boy steam loco puffing clouds of polygon steam and smoke as it hauls a fifty-car consist of coal from the loader near Lithgow and up the Main Western Line as it heads towards Sydney.
Track laying continues, as does terra-forming and painting, and I have my coal trains moving along at realistically slow speeds as they climb towards the highest point (Mount Victoria).
Maybe I'll also do Potash....that was, if I remember, the last one I created and published for Trainz.
Good fun and oh, so relaxing!
IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0