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Thread: Difference between OR and OR_NewYear_MG?

  1. #1
    Join Date
    Mar 2011
    Location
    MP44.2 Worcester, MA
    Posts
    175

    Default Difference between OR and OR_NewYear_MG?

    Hi all,

    First let me preface my question by saying that OR is the best thing to come along in train simulation in a long time. I haven't used MSTS for almost two years now. That said, let me ask my question.

    I cannot see any difference between OR (unstable version ) and OR_NewYear_MG running in the 64 bit mode. Everything appears to be exactly the same including the frame rate.

    What am I missing?

    Fred

  2. #2
    Join Date
    Nov 2008
    Location
    Alhambra Sub MP 484/ Southern California
    Posts
    429

    Default

    OR_MG manages memory well an less stress on the GPU is all I can say an haven't blown another graphics card.

  3. #3
    Join Date
    Nov 1999
    Location
    Torino, Italy.
    Posts
    790

    Default

    OR_NewYear_MG runs at true 64 bits, and therefore can extend beyond 4GB of RAM if needed. OR (unstable version) can't.

  4. #4
    Join Date
    Apr 2007
    Location
    Swindon, England
    Posts
    4,983

    Default

    I just had a little play with MG and it might just be perception, but the sound seems clearer - don't get that occasional "drainpipe" effect that onboard sound chips sometimes give when they struggle a bit.
    Vern.

  5. #5
    Join Date
    Apr 2003
    Location
    Silicon Valley, CA, USA.
    Posts
    3,378

    Default

    Monogame is mostly an internal technical change because Microsoft killed a library OR was using. Because MG is alive it opens the door to OR migrating to a newer version of DirectX. If that occurs there should be some significant visual improvements, maybe some performance improvements too.

    As that is all occurring there are the occasional new features slipped in when no one is looking.

    AFAIK the MG version IS now the unstable version.
    Dave Nelson

    Seldom visiting, posting less often that that.

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