So this is the SMS file that ended up working for me.
What this accomplishes is with the Quantity of Sounds slider in MSTS set to high, or Sound Detail Level in OR set to 5, the 2 streams in ScalabilityGroup 5 will play. When you engage the Passenger view (5 on the keyboard) you will get some background chatter along with the 4 songs played one after the other in random order.
If you set the Quantity of Sounds slider in MSTS to medium, or Sound Detail Level in OR set to 3, all you will get is the background chatter in the ScalabilityGroup 3.
Of course all the wave files should be in the Sound folder of the car with the passenger view set up in the WAG file (or aliased - but I haven't tried that).
This is the first time I've tried setting up an SMS file so the above could just be beginners luck LOL!
Bert
Code:
[email protected]@@@@@@@@@JINX0x1t______
Tr_SMS (
ScalabiltyGroup( 5
Activation ( PassengerCam() )
Deactivation ( ExternalCam() CabCam() )
Stereo()
Streams ( 2
Stream (
Priority ( 3 )
Triggers ( 1
Initial_Trigger (
StartLoop ( 2
File ( "cdnlite1.wav" -1 )
File ( "cdnfull1.wav" -1 )
SelectionMethod ( RandomSelection )
)
)
)
)
Stream (
Priority ( 3 )
Triggers ( 1
Random_Trigger ( Delay_Min_Max ( 1 1 ) Volume_Min_Max ( 1 1 )
PlayOneShot ( 4
File ( "Song1.wav" -1 )
File ( "Song2.wav" -1 )
File ( "Song3.wav" -1 )
File ( "Song4.wav" -1 )
SelectionMethod ( RandomSelection )
)
)
)
)
)
)
Skip ( ** As above but no Music ** )
ScalabiltyGroup( 3
Activation ( PassengerCam() Distance (55))
Deactivation ( ExternalCam() CabCam() Distance(50) )
Stereo()
Streams ( 1
Stream (
Priority ( 3 )
Triggers ( 1
Initial_Trigger (
StartLoop ( 2
File ( "cdnlite1.wav" -1 )
File ( "cdnfull1.wav" -1 )
SelectionMethod ( RandomSelection )
)
)
)
)
)
)
)