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Thread: Southern Pacific Shasta Route - Development Thread

  1. #21
    Join Date
    Sep 2005
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    Gandangara Estate, Sutherland Shire. N.S.W, Australia.
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    Quote Originally Posted by PerryPlatypus View Post

    Just one screenshot for now, to kick off this project: Three GP60's storm up the grade between Andesite and Cougar with the eastbound Swift Roadrailers, with Mount Shasta dominating the background. (I can't figure out how to properly embed photos in the current forum software, so here is a direct link).

    https://www.flickr.com/photos/156798...in/dateposted/
    Stupid question?? Is this a real world picture or a screen shot from MSTS/OR?

    Cheers

    Daniel
    Daniel - Sydney (wishing I was in Townsville)

  2. #22
    Join Date
    Jun 2001
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    Yamba, NSW, Australia
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    From the sim, Daniel.
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  3. #23
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    Sep 2005
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    Gandangara Estate, Sutherland Shire. N.S.W, Australia.
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    Thanks and WOW, gotta get that one when it is released.

    Cheers

    Daniel
    Daniel - Sydney (wishing I was in Townsville)

  4. #24
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    Jun 2020
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    The Grand Canyon State
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    72

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    Quote Originally Posted by daniellouwrens View Post
    Stupid question?? Is this a real world picture or a screen shot from MSTS/OR?

    Cheers

    Daniel
    So realistic even I was fooled. Now you see why this is ONLY for Open Rails.

  5. #25
    Join Date
    Nov 1999
    Location
    Chippenham, Wiltshire, UK.
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    6,898

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    Quote Originally Posted by derekmorton View Post
    Thanks for letting us know, I will start saving. :-)

    As this is another Open Rails only route, can we move away from the MSTS "adhesion factor correction" 130%.
    We need to get more accurate with all of our settings.
    I have been using 100% since it became available on the Options/Experimental tab.
    Beer is not a matter of life or death, it is much more serious than that.

  6. #26
    Join Date
    Jun 2009
    Location
    Post Falls, ID
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    1,059

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    Thank you all for the comments. As mentioned before, still a long way to go but slowly things are starting to take shape. Goal is to meet or exceed Mullan in terms of graphics quality.

    At this point, we now have the main track laid all the way from Klamath Falls to Dunsmuir, and I am gradually working on the yards and sidings. Sidings are taking a little bit longer than normal to lay track for because SP had this habit of having the track swing out and back a few feet at the ends of sidings to allow room for a signal (and in some cases a water spout in steam days) in between the main track and the siding.

    The results of my first couple hours of working on scenery in the river canyon section of the route. A very heavy westbound EUWCM descends the 2.2% grade in the upper Sacramento River Canyon near Shasta Retreat, a few miles north (railroad east) of Dunsmuir.
    Open Rails 2020-08-13 08-59-21 by Sean Kelly, on Flickr
    ~Sean Kelly~

    MRL Mullan Pass for ORTS
    https://www.trainsimulations.net/Pro...LLAN_ORTS.HTML

  7. #27
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    May 2010
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    Tampa, FL
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    Beautiful work, Sean!

  8. #28
    Join Date
    Aug 2002
    Location
    Poteau, OK, USA.
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    4,665

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    That is a truly superb scene.

    Wonder how difficult it will be to back date the finished product to the 1890s?

  9. #29
    Join Date
    Nov 2007
    Location
    SW MO
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    332

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    Quote Originally Posted by Coonskin View Post
    That is a truly superb scene.

    Wonder how difficult it will be to back date the finished product to the 1890s?
    I'd settle for the 1950s.

  10. #30
    Join Date
    Jun 2020
    Location
    The Grand Canyon State
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    72

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    Quote Originally Posted by rdayt View Post
    I'd settle for the 1950s.
    Ah who cares, it's great as is!

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