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Thread: Fresno to East Seligman

  1. #1
    Join Date
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    Default Fresno to East Seligman

    After many years of playing Run 8 (versions 1 and 2) and uploading a couple of short videos, I thought I'd do a series where I take a freight from the western end (Fresno, on the Bakersfield Sub) to East Seligman (on the Seligman Sub).

    The basis for the scenario is the "Socal Template 05 2019", part of the Run 8 package, and it sets the scene with 856 train units distributed across the full system. That's not 856 trains in motion, mind you, but the number of units which are available, including locomotives and freight cars.

    Each episode will be about 20 minutes in length and what commentary I provide is recorded during the actual gameplay, not added afterwards.

    Here is the first one.

    NOTE! At the time of upload it was still processing the HD (1440) version.
    Wait for that if it's not completed by the time you click on it, because LD videos these days are blecch!

    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  2. #2
    Join Date
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    So. Chicago Heights, Il., USA.
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    Very enjoyable, thanks. Try a couple of "run-by's" always nice to see the consist.
    Look forward to your next video.
    Interested in all Train-Sims

  3. #3
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    Quote Originally Posted by dejoh View Post
    Very enjoyable, thanks. Try a couple of "run-by's" always nice to see the consist.
    Look forward to your next video.
    Good point on the externals.....and I'll add more of those, certainly when we get off the Bakersfield flats and into the ranges.

    Part 2 is uploading now (as I type...at 7:30 AM Saturday 24th. my time) and I'll post the link in this thread when it's completed.
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  4. #4
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    Part 2 uploaded completed.

    Here's the link.......SD processing done and HD processing as I type.

    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  5. #5
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    Part 3 uploaded.

    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  6. #6
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    Default Onwards, into the night......

    And now Part 4 is up there.

    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  7. #7
    metalangel Guest

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    Have enjoyed watching all of these in the background while working away on a client proposal.

    "Conejo" is a Spanish word so it is likely pronounced "Co-nay-ho".

    For horns approaching stations: I saw the NORAC rules here which said this is on approach to a station if running against the current of traffic. Current of traffic is defined as "The assigned direction of movement on a Rule 251 main track, as specified in the Timetable" so I believe this means going east on what is normally the westbound track? Passengers waiting might be looking the wrong way for their train, not a freight movement being routed through from the other direction. I live next to a commuter station and the trains only rings their bell when arriving and departing (unless they see me recording then they always give a quick toot on the horn)

    I enjoy having The Depot Server's very detailed maps to hand, they contain a lot of useful information about speeds, siding sizes, mileposts (including for signals and crossovers) and sometimes even local instructions about "whistle bans" where you cannot sound the horn.

    https://www.thedepotserver.com/maps/

    That pickup you hit belonged to BNSF!

    Hope you don't have trouble getting underway if you stopped driving right where part 4 ended... the gradient there can be tough.

  8. #8
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    Quote Originally Posted by metalangel View Post
    Have enjoyed watching all of these in the background while working away on a client proposal.
    Thank you for the feedback.
    I have more "in the can" and when I get an opportunity to edit and process them they will be uploaded.
    I am on the downhill run to Mojave now.


    Quote Originally Posted by metalangel View Post
    "Conejo" is a Spanish word so it is likely pronounced "Co-nay-ho".
    Mucho gracias, senor!
    Just on the pronunciation....I worked with a lovely Portuguese bloke (we still keep in touch) by the name of Julio.
    He educated me into the fact that in Portuguese, the 'J' is pronounced "Jay"....not "Hhh", as it is in Spanish.
    He informed me of this fact after I had called him "Hulio" several times!

    Thank you also for the information on the horn sounding.
    It's completely different here, as I mentioned in one of the videos. There is a requirement to sound the horn when approaching a level-crossing, and there is also a rule covering two types of horn codes when in yards and moving off, but that's about it.


    Quote Originally Posted by metalangel View Post
    Hope you don't have trouble getting underway if you stopped driving right where part 4 ended... the gradient there can be tough.
    Nope.....no drama. Just gently eased the brakes off and the throttle up.
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  9. #9
    metalangel Guest

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    After the fun ascent up through Walong, the slog from Cable to Mojave is... a real slog. One of my least favourite bits of the whole area modelled in the sim. Not fun from a dispatching perspective, either, it seems to take them forever to actually get to BNSF Junction so trying to judge whether you can let one through the other way from Sanborn or Fleta first wasn't easy.

  10. #10
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    Quote Originally Posted by metalangel View Post
    After the fun ascent up through Walong, the slog from Cable to Mojave is... a real slog.
    Still slogging uphill.

    Here's the next instalment............

    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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