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Thread: New error function in TSRE

  1. #21
    Join Date
    Oct 2015
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    Poland
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    650

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    Check it by yourself. I'm not going to do it.

  2. #22

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    Sorry Goku but the only 'patches' I would consider must come from you or approved by you.
    I've already found the part of the error fix routing does indeed fix these "too far from tile" errors very well.

    regards,
    vince
    ............Vince ..............
    ...... Author NECv4 .......
    .... LIRR BUILD PHOTOS ....
    .............LIRR VIDEO.............
    ...... Eschew Obsfucation ......

    On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
    "Give me your tired, your poor, your huddled masses yearning to breathe free,
    the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
    I lift my lamp beside the golden door!"

  3. #23

    Default

    Quote Originally Posted by GokuMK View Post
    Bug is inside your sigcfg file, here:



    And here:



    And here:



    And the same kind of errors here too: CLV3LightPermissiveA

    TSRE fails to load sigcfg file, so it thinks that all your signals are broken.

    Check your files first before reporting TSRE bug.
    Before this fix, executable version 0.6952 bypassed those sigdat errors and signals loaded in properly. Until I saw this forum post. That was a goto for editing signals on the PRR. Thought outdated at this point, it works for the PRRbeta aswell.

  4. #24
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    Oct 2015
    Location
    Poland
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    Quote Originally Posted by gusthegator View Post
    Before this fix, executable version 0.6952 bypassed those sigdat errors and signals loaded in properly
    Older TSRE versions didn't load sigcfg file completely, so these broken entries were skipped.

  5. #25

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    Quote Originally Posted by GokuMK View Post
    Older TSRE versions didn't load sigcfg file completely, so these broken entries were skipped.
    That explains why some signals never showed. I've looked over my sigdat files more closely. Many errors have been fixed since then. Keep up the good work on this editor Goku.

  6. #26

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    Does this error function only work on signals? I've yet to see anything appear in the window, and enabled the two settings mentioned earlier.

  7. #27
    Join Date
    Nov 2007
    Location
    SW MO
    Posts
    533

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    If you enable both settings TSRE goes ahead and does the repairs when you open it. Hence the name Autofix.
    It you want to see the errors first you leave Autofix commented out.

  8. #28
    Join Date
    Apr 2015
    Location
    St. Vincent and the Grenadines
    Posts
    194

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    Quote Originally Posted by rdayt View Post
    If you enable both settings TSRE goes ahead and does the repairs when you open it. Hence the name Autofix.
    It you want to see the errors first you leave Autofix commented out.
    .... or choose not to save the fixes when closing TSRE5.

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