I have an American CVF file with a front view that looks similar to a New Zealand engine I am working with.
The only problem is NZR, like Australia and England use left hand drive. If I flip 180 degrees the FRONT.ace file, it is very close to what
I need. Naturally, I expect I will have to flip all the associated graphics files so they function on the opposite side.
But what do I have to change in the CVF file positions to get the controls to work opposite to the American cab????
Any help appreciated
Thanks
Doug
Happiness is when the AI-trains appear where you want them to
But what do I have to change in the CVF file positions to get the controls to work opposite to the American cab????
I don't use the cab editor but you may be able to move the controls that way.
Failing that open the cvf file with a text editor. Each gauge/control should have a position information that looks like the following:
Position ( 179 214 32 64 )
The first 2 numbers are how many pixels to the right and then down respectively from the top left corner of the screen to draw the gauge/control. The last 2 numbers are the size of the graphic to draw.
So for your project, you should only have to change the first number to move the gauge/control to the left. With a text editor it is a case of changing the value saving the change to the cvf file and testing in game, lots of fun.