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Thread: Trying to flip cab from right to left hand drive

  1. #1
    Join Date
    Jun 2003
    Location
    New Jersey, United States
    Posts
    471

    Default Trying to flip cab from right to left hand drive

    Greetings:

    I have an American CVF file with a front view that looks similar to a New Zealand engine I am working with.

    The only problem is NZR, like Australia and England use left hand drive. If I flip 180 degrees the FRONT.ace file, it is very close to what
    I need. Naturally, I expect I will have to flip all the associated graphics files so they function on the opposite side.

    But what do I have to change in the CVF file positions to get the controls to work opposite to the American cab????

    Any help appreciated

    Thanks
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    Doug

    Happiness is when the AI-trains appear where you want them to

  2. #2
    Join Date
    Dec 2009
    Location
    Clarion, PA
    Posts
    102

    Default

    There are a couple Australian cabs at steam4me.net but not sure if any are what you are looking for.

    MArk

  3. #3
    Join Date
    Jun 2004
    Location
    Perth, WA, Australia.
    Posts
    563

    Default

    Quote Originally Posted by bootednancy View Post
    But what do I have to change in the CVF file positions to get the controls to work opposite to the American cab????
    I don't use the cab editor but you may be able to move the controls that way.

    Failing that open the cvf file with a text editor. Each gauge/control should have a position information that looks like the following:

    Position ( 179 214 32 64 )

    The first 2 numbers are how many pixels to the right and then down respectively from the top left corner of the screen to draw the gauge/control. The last 2 numbers are the size of the graphic to draw.

    So for your project, you should only have to change the first number to move the gauge/control to the left. With a text editor it is a case of changing the value saving the change to the cvf file and testing in game, lots of fun.

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