Hello,
I am using OR/MG/Reshade, and have tried a couple of suggested preset files for Reshade. While most everything in the sim shows a marked improvement, one thing I see that has diminished since using XNA OR and MSTS is the distance at which engine headlights become visible - mostly speaking of night running.
I can barely see my AI trains approaching until they are quite close - 1/3rd a mile perhaps, whereas with XNA OR and MSTS I'd see the headlights a good mile or more away shining brightly.
Has anyone else noticed this, and if so, have you been able to improve the distance at which they become visible?
Thanks very much for any answers or suggestions!![]()