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Thread: DRGW Green River Route: "Fruita Turn" Problems

  1. #1

    Default DRGW Green River Route: "Fruita Turn" Problems

    I've been having issues with the Green river route activity "Fruita Turn". When starting the activity everything seems fine but after a while I come to a red signal that is red both ways, and the AI train which is the first you encounter can't proceed. I tried using manual mode to fix it, but it didn't work. Any help would be appreciated, Thanks.

  2. #2
    Join Date
    Nov 1999
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    Doreen, Victoria, Australia.
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    Default

    If the player train starts on the left hand track, it works ok.
    Cheers
    Derek

  3. #3
    Join Date
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    Stalinist,broke United Kingdom (Hey buddy,can you spare �1.3 trillion?))
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    Check the path of both trains,I have known the supplied activities to have incorrect pathe.

  4. #4

    Default

    So when I start this activity I start on the most far right side track, which is the track that goes all the way to the red signal. And for checking the paths, I don't know how to do so. But I still appreciate the help.

  5. #5
    Join Date
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    Stalinist,broke United Kingdom (Hey buddy,can you spare �1.3 trillion?))
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    Default

    Use the MSTS activity manager

  6. #6
    Join Date
    May 2010
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    Worksop, UK
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    Hi Peter,
    This is an Open Rails Forum.
    There's a pretty good chance that posters don't have, or are not able to run, the MSTS Editors!

    Cheers,
    Ged

  7. #7
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    Sep 2006
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    The activity usually should run provided you have the same open rails options selected for any of Trinsimulations later routes built for open rails only. those later routes come with a documentation pdf that shows the required settings.

    As for this activity, the player should take the siding at Durham for a meet and then proceed to fruita and work the industry off the main with ai traffic running by you via the siding

  8. #8

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    If you are referring to the MSTS editor and tools. I am not able to access that program due to it not running correctly on my build of windows 10.

  9. #9

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    Also I'm referring to the point at when you start near West Grand Junction and that switch with the signal aspect facing the player which is showing a approach aspect. While the signal facing the AI train is showing a stop aspect.

  10. #10
    Join Date
    Feb 2013
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    This may help, make an OpenRails folder in the greenriver route directory, place a copy of the sigcfg.dat file in it. Also make sure all the "SignalNumClearAhead" entries are 4 or larger. This activity works okay for me.

    bandicam 2021-01-22 09-38-17-415.jpg

    bandicam 2021-01-22 09-38-30-762.jpg

    bandicam 2021-01-22 09-39-13-711.jpg

    By searching the manual for "OpenRails folder" you can find other uses for this folder...like removing trees from tracks.
    Cheers, Gerry
    It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
    Forever, ridin' drag in railroad knowledge.


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