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Thread: Yuma Subdivision

  1. #11
    Join Date
    Apr 2003
    New York, USA.

    Default Yuma Subdivision

    Hi Tyler,

    I’m pretty sure you can bake shadows in Blender - a simple search lands plenty of tutorials.

    “blender baked shadows”

    You’ll need photo editing software software to create the base textures before they are “applied/mapped” and then “baked” in Blender. The one requirement for successful baking is that all the faces need to be mapped to virgin texture real estate (ideally with a uniform pixel density) - so you can’t use the same piece of texture twice.


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    Last edited by scottb613; 04-25-2021 at 10:50 AM.

  2. #12


    Thanks Scott. Useful as I am learning to UV unwrap my models.

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