Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: ET44C4 3D Modeling

  1. #1

    Post ET44C4 3D Modeling

    hi i probably do not know how to do 3D modeling but How do you Guys do Modeling i need to 3D model the 34 Locomotive Set of the BNSF ET44C4s 3675-3795 and id like to know how to do 3D Modeling

    should i Use Autodesk ? or TSM i believe that TSM is Hard to Use

    if i used Autodesk ill do this

    Do the Main Locomotive Shape Wheels and all

    Save them do as the 4 Style ACe files

    BNSF_ET44C4_3675A
    BNSF_ET44C4_3675B
    BNSF_ET44C4_3675C
    BNSF_ET44C4_3675D

    Side A will be the Back side of the Locomotive The Exhaust and the Back Side of the Window
    Side B will have the Gas Tank, Piping and the Hand Rails
    Side C will have the Locomotive Steps The Cow-Catchers and the Air Hoses
    Side D will have the Rest of the Top of the Locomotive, Front Side of the Locomotive, The Rest of the Exhaust, the Radiator, Ditch Lights and Windows...

    i hope you guys know what to do because this is a Long Project

  2. #2
    Join Date
    Nov 1999
    Location
    Cumming Ga
    Posts
    2,769

    Default

    1) If you have never done 3D modeling before. Get Blender.
    2) Your *model* dictates how the ACE files are broken up... you don't necessarily know how your ACE files will work out until closer to the end of your project (You can try to figure this out in advance, but why make more work for yourself?)
    3) Yes, you model *everything* in one file.

    ...and my #1 piece of advice. Choose to make an ENGINE as your first project at your own peril... I advise you to pick smaller projects to get your feet wet and practice 3d modeling combined with "making the sim happy" before starting on your ultimate achievement of making an ET44.

    There is always "Scenery" (IE, Buildings, cars, trucks, etc) or even a simple "freight car" to learn with.

    If possible... get model "sources" from someone to see how they are made... or even incorporate them into your work. Search the file library with the keyword Blender... some uploads even include the blend file... for example: https://www.trainsim.com/vbts/tsview...list&fid=34947
    Last edited by pwillard; 10-04-2021 at 10:07 PM.
    http://www.railsimstuff.com
    3D Canvas/Crafter and Blender User
    formerly The Keystone Works (All Permissions Granted)
    https://github.com/pwillard/MSTS-replacement

  3. #3

    Default

    Quote Originally Posted by pwillard View Post
    1) If you have never done 3D modeling before. Get Blender.
    2) Your *model* dictates how the ACE files are broken up... you don't necessarily know how your ACE files will work out until closer to the end of your project (You can try to figure this out in advance, but why make more work for yourself?)
    3) Yes, you model *everything* in one file.

    ...and my #1 piece of advice. Choose to make an ENGINE as your first project at your own peril... I advise you to pick smaller projects to get your feet wet and practice 3d modeling combined with "making the sim happy" before starting on your ultimate achievement of making an ET44.

    There is always "Scenery" (IE, Buildings, cars, trucks, etc) or even a simple "freight car" to learn with.

    If possible... get model "sources" from someone to see how they are made... or even incorporate them into your work. Search the file library with the keyword Blender... some uploads even include the blend file... for example: https://www.trainsim.com/vbts/tsview...list&fid=34947
    Like a SW1200 Pack

    IHB- Indiana Harbor Belt
    GTW- Grand Trunk Western

  4. #4
    Join Date
    Jan 2006
    Location
    Hanover Park, Il., USA.
    Posts
    9,446

    Default

    Have to admit, I'd pay for a nicely done, dirty, IHB SW1200.
    Neil

    Here at home, in the railroad mayhem capital of the world.

  5. #5
    Join Date
    Jul 2005
    Location
    Sandwich, Illinois, USA.
    Posts
    165

    Default

    Quote Originally Posted by qballbandit View Post
    Have to admit, I'd pay for a nicely done, dirty, IHB SW1200.
    Me too!!!!!
    Kevin Kelleher

  6. #6

    Default

    Well 8Loco Pack of that I could 3D Model that in 6 Hours if there was videos to show me how to.

    1.IHB_SW1200_100
    2.IHB_SW1200_103
    3.IHB_SW1200_104
    4.IHB_SW1200_105
    5.IHB_SW1200_106
    6.IHB_SW1200_107
    7.IHB_SW1200_110
    8.IHB_SW1200_112

  7. #7
    Join Date
    Jun 2004
    Location
    Perth, WA, Australia.
    Posts
    577

    Default

    Quote Originally Posted by Fish4890 View Post
    Well 8Loco Pack of that I could 3D Model that in 6 Hours if there was videos to show me how to.
    I'm not a quick as you but the following helped me.

    20 Tips for Blender 2.8 Low Poly Modeling
    https://www.youtube.com/watch?v=_HLMmaQM8Pg


    Low Poly Vehicles | Easy Beginner | Blender 2.8 Tutorial
    https://www.youtube.com/watch?v=Zkg7Ol2jEjs

    I look forward to seeing your models tomorrow.

  8. #8
    Join Date
    Apr 2015
    Location
    N/A
    Posts
    1,191

    Default

    Quote Originally Posted by Fish4890 View Post

    should i Use Autodesk ? or TSM i believe that TSM is Hard to Use

    From my point of view, TSM is good for basic buildings and small structures. I created a couple of cars in TSM, but it's not as easy going as the buildings and such.
    Log flats, three bay pressuraide covered hoppers, and 60' plate C boxcars, all of which you can find the end results here in the library.
    https://i.imgur.com/LPZNEX4.png

  9. #9

    Default

    i could come Up with the IHB Pack 8 SW1200s and Rolling stock

  10. #10

    Default

    https://docs.google.com/document/d/1...f=true&sd=true

    Thats the Files This has Two Pices of Cars

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
-->