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Thread: end of player path.

  1. #1
    Join Date
    Jun 2004
    Location
    North Port, Florida, USA
    Posts
    1,251

    Default end of player path.

    I use Skyline computing's activity generator to create my own activities. I run in Open Rails.

    I have one route (USA_NCR3) that is giving me a problem. Each time I generate an activity on that route, and only that route, the act opens with my consist about 200' from the end of player path. Thus, moving forward, the unit goes into emergency braking at the end of the player path. I am posting this here as it has to do with activities. I may post it on the Skyline computing forum also. However since their activity generator works fine on other routes I am not certain where to go for help. Any ideas?

    Dave
    Dave Kolbenschlag

  2. #2
    Join Date
    Oct 2008
    Location
    Lubec ME USA
    Posts
    557

    Default

    You could try switching to manual mode (ctrl-M) until your train gets back on the player path, then switch back to auto.

  3. #3
    Join Date
    Jun 2004
    Location
    North Port, Florida, USA
    Posts
    1,251

    Default

    Tried that previously but it seems it never got back on the path. I will just delete that activity as since I am also having a problem with F6/shift F6 not displaying any data I can not very well run activities.

    Thanks for the reply,

    Dave
    Dave Kolbenschlag

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