I understand where the OP is coming from, however, it all depends on what you actually want in your ''game'', do you want a proper simulator, or, an arcade game-type offering, we're all different and purchase accordingly, to our time commitments and budgets. I also started out with MSTS and then Trainz UTC in 2003, I think it was, I enjoyed the versatility in Trainz, you could have 4 differently sounding SD40-2s in various fallen flag schemes, you could change the enginesounds and horns to whatever you wanted for each locomotive by amending the specification quite easily individually in the kuid, unsure if you can do that today in the other train/railway simulators, it's a one sound fits all approach, which harms the immersion in my eyes. My go to game nowadays is TS2022 as it offers me absolutely massive amounts of variety, immersion, good soundpacks, a wow factor on many routes, excellent graphics with a good GPU, now that we have a plethora of 3D assets to supercede the archaic 2D Kuju stuff, and an alround good game stability. You get to learn how to drive an amazing amount of locomotives and multiple units from across the globe, thanks to the various communities creating diverse material from their own countries, Brazil to South Africa, China to New Zealand, Russia to Canada, Europe to Scandinavia, and the vast majority of 3rd party content is built to a very good standard, especially, the freeware content. If you can tinker under the hood in your game then you can experiment and expolit it to your heart's content and generate enough enjoyment and pleasure in your hobby to keep you happy for years, long may that continue.
Cheerz. Steve.
Last edited by ex-railwayman; 11-12-2021 at 09:33 AM.
Reason: re-edit
i7 10700k 3.8GHz Eight Core CPU, Gigabyte Z590 AORUS ELITE AX, 32GB RAM, nVidia RTX3060ti 8GB, WIN10 PRO 64-bit. 10xTB in HDDs total.