On a related note, does anyone know how I can remove the "caboose_windows" window references from the bay window shape files. it seems the windows are too big and I would like to draw/trans my own on the main textures.
On a related note, does anyone know how I can remove the "caboose_windows" window references from the bay window shape files. it seems the windows are too big and I would like to draw/trans my own on the main textures.
I just wanted to ask if it would be possible for you to do a set of 4 bay CYDX rock hoppers i see them a lot down here in Florida.
I think the model you used for the inland steel hoppers you did would work fine.
Looking good. That will go great with the time period I am working on
Roburt
Thanks, typically anything I paint is 1980s-1990s