Created a simple activity where the player train goes a certain distance to a reverse point and then the train reverses into a siding.
No AI traffic.
On checking the created activity in Microsoft Activity Editor ( by clicking on "Play" button after setting start "Time" and time acceleration first). Train runs up to the reverse point, stops, and either doesn't proceed to reverse the train, or train then continues forwards (!!??) despite no train path having been created for the train to continue forward! The train is supposed to reverse into the siding as per path setting.
I have moved the reverse point a few times between each attempt at activity testing in case there might be conflict with signals and/or switches, but the train still doesn't reverse into the siding as intended!?
What is wrong here?
Can't MS Activity Editor run trains in reverse (to test train paths and activity)?
Or what?
Thank you.