So I've managed to read the AI DS manual. Nothing new here from what I've noticed so far in various YouTube. It's going to be more limited than a human and that's totally understandable.
But it's functionality or lack of certain features that will make or break how I want to opearte as real as it gets with limited or no other players.
I'll start with the spawn points. AI spawns from what I understand used to have local traffic flags. The thing is anything coming to BAR for my liking would have to have a set of tags to move it elsewhere or retagging an entire train would be necessary. The other way around this is dummy industries representing the various end locations which worked well in V2 as a local train. Will these trains simply start moving on spawn under AI control once set? In other words I know it's not a schedule unfortunately like TD3 and is still what I affectionally call the not so random bingo ball picker. It could spawn anything based on probability even repeat trains. Not sure if the randomness (or lack of) has improved as before it used to be a pattern.
But say I want to spawn one of my own trains. From what I understand you no longer have access to edit your own trains in XML and that the only XML file I believe has to do with routing. Can this train under an OTTO territory simply take off or do I have to set each train I spawn manually as an AI first?
In the journey I understand some trains will do weird stuff like trying to overtake a train that it can't blocking an opposing main. At least that is what the Depot live stream said yesterday as I was watching it. Again not a big deal. What I'm curious about here is if a train has work at say a Mojave. I understand it's not going to swith itself as that is pretty advanced. But can you have intermediate stops that would allow a human to go out switch it, put it back to AI, and it goes on it's way to the next destination?
Now with the end of the lines. I would imagine these trains will run off the end of a territory. But some of the ends will take it into yards such as Barstow, or smaller like Mojave. Assuming I was controlling and keeping track of what was going on in Barstow, I would imagine I can line a train into a receiving track of my choice on approach. Perhaps it's even more advanced but I'm not sure the answer to that.
Any answers is greatly appreciated.
Thanks
Sean