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Thread: V3 Update Wish List

  1. #1
    Join Date
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    Default V3 Update Wish List

    First let me say that this is a great version, and has only made the best train simulator on the planet even better imho. Great features like AI dispatching, creating spawn points, all give much finer control to run the world in which you are capable of running. It all comes down to manpower. Small servers and single players will find this very beneficial.

    But I wanted to start a wish list. Not that this needs any of them, as is I'll be happy for years. So here goes nothing, feel free to add your ideas.

    __________________________________________________ ____________________

    CHAT BEEP - Not sure why it was removed for V3 but I miss this especially when on other screens. Perhaps an option if this was
    removed due to complaints of too much noise.

    MO BETTA AI SPAWNS - This was something that was mentioned back when V2 came out, but it never came to be. Probability of trains and the potential for repeat trains based on randomization is not good for those wishing to simulate realistic conditions. A TD3 like interface that allows random lateness based on the train or type combined with a call time schedule could bring familiarity, scheduling, and better optimization. Probability of trains is a simplified version that could use a much needed refining.

    LOCOMOTIVE PROBABILITY - I like some of the fallen flags and I would love to even purchase the herritage pack. The issue here is the way it works in an AI train is based on random numbers and no probability. This is where probability (similar to what is in the train spawning system would best be used).

    __________________________________________________ _____________________________________________

    That's about all I can think of at the moment. I haven't run across any bugs that haven't been dealt with either with updates or help from the Run8 team. If I think of anything else I'll add it later.

    Thanks

    Sean
    Weekly YouTube & Daily Train Simulation & Prototype Content
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  2. #2
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    Default

    Better vegetation and desert textures.
    Yma O Hyd

  3. #3
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    Default

    Agree with that one Mike.

    In fact my one disappointment with the Bakersfield Sub is that it uses the same sandy desert terrain texture. I have driven around that area, Fresno etc. many years ago on holiday and it is definitely not desert! Yes some of the grass is a bit dry and arid in the summer where the land isn't irrigated but it looks off to me.

    Other than that, the usual - wider selection of locos, not just GE's and GM's, maybe even steam.

    Proper timetable mode along with the ability to set specific waypoints for passenger services in particular, or a specific destination track at a yard etc. rather than relying just on the train symbol.

    Give us a green hilly route - something in the mid west to Rockies area or even Canada. Imagine Calgary to Vancouver in Run 8 as a complete route!

    Edit: Oh yes and, in the name of all that is good, give us an option to disable the alerter or at least have it suspend if the DS screen is active or you're working outside the train, switching etc.
    Last edited by NorthernWarrior; 03-12-2022 at 10:53 AM.
    Vern.

  4. #4

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    donner pass is coming at some point this year. they already teased roseville and they put the roseville station asset just outside of trona.

    id wonder if they would ever consider an ai local. maybe a basic one (l-cal1161).

  5. #5

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    Quote Originally Posted by ParDeRuz View Post
    donner pass is coming at some point this year. they already teased roseville and they put the roseville station asset just outside of trona.

    id wonder if they would ever consider an ai local. maybe a basic one (l-cal1161).
    AK's coming too. "It'll Be Here, When It's Here".

    I'm enjoying all the Older / Latest features now. I can't afford to look that far ahead.

  6. #6
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    Nothing from me; v3 provides all that I want.
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  7. #7
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    Default

    Quote Originally Posted by NorthernWarrior View Post
    Agree with that one Mike.

    In fact my one disappointment with the Bakersfield Sub is that it uses the same sandy desert terrain texture. I have driven around that area, Fresno etc. many years ago on holiday and it is definitely not desert! Yes some of the grass is a bit dry and arid in the summer where the land isn't irrigated but it looks off to me.
    To be fair it does green up in the winter time. But in the summer time the areas that aren't farmland do get pretty brown. I will keep the textures in mind though if I do any updates for that route.
    David
    Highball Run 8 - Operations Team
    http://www.Highballrun8.com

  8. #8
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    Quote Originally Posted by dsflyer View Post
    To be fair it does green up in the winter time. But in the summer time the areas that aren't farmland do get pretty brown. I will keep the textures in mind though if I do any updates for that route.
    Appreciate that Dave, thanks. Maybe it needs a slightly darker brown to represent dry grass as at present it just looks like desert at least to me!
    Vern.

  9. #9
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    If i re-install will have to change to winter running then Vern. Regardless of what colour the grass is. The cardboard vegetation needs to be updated. Pure MSTS era vintage.
    Yma O Hyd

  10. #10
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    I was hoping it was going to be a wish list not a whine list
    Weekly YouTube & Daily Train Simulation & Prototype Content
    Playing And Talking About What I Like
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