Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20

Thread: Any ideas Friends

  1. #11
    Join Date
    Nov 1999
    Location
    Jacksonville,, FL, USA.
    Posts
    4,091

    Default

    The 50/50 piece, of all things had to be shortened from 100M to 50M even though it was tangent. On 3 or 4 other ""Fails" it has been a curved piece of 20 degrees. Putting a 5 degree piece on each side & having a 10 degree piece over the boundary fixed it but these were curves of 6 degrees or sharper, Mtracks curves. In one stupid incidencee, I had a 500M road piece over a boundary, definite no-no that I somehow let slip in. I should point out that so far all errors but one would be found in the original KD sub. route now in the library. Not an issue though unless you attempt a rebuild.

    Jerry

  2. #12
    Join Date
    Dec 2006
    Location
    Brockville, ON, CA
    Posts
    3,095

    Default

    I use 500m straight sections to get the right degrees in a curve where it's to line up to a straight section... then the phone rings or the door bell rings and you go answer it and when you get back to the route you forget about the 500m piece and just start adding to it... life happens!

    Paul :-)

  3. #13
    Join Date
    Nov 1999
    Location
    Jacksonville,, FL, USA.
    Posts
    4,091

    Default

    Paul,

    Yes life does just happen. As for the 500M piece though it showed me something else. When the program stops and you key in all the coordinates & then look down, you are looking at the origin or the object which may, as in the 500M piece be a long way from the
    real problem, i.e. the tile boundary.

    Then another thing I noticed was that the program stopped, I recorded the coordinates, but when I went to leave the program it pointed out 3 more errors, all with the same coordinates. What has 4 possible errors, well likely many things but in this case it was a freeway piece 4L2 that had a join point too close to the boundary. After another attempt at adjusting the connection point further from the boundary, I had the same error, so I just replaced 20M of road with the 2 lane transfer pieces. I saw the same thing twice in rail, and in those cases I just replaced the multiple rail piece with the correct number of single track pieces. And the last error was 2 turnouts that lay over a boundary and when moved so that the point/tangent rail joint was 15M from the boundary, the rebuild, THIS TIME, went to completion and generated databases of what I knew to be near the correct size at least. 6M track and 7M roads. The worst was the first one and it took several hours of "if at first you don't succeed----" to fix that one as no specific item was located by the coordinates.

    I use 500M pieces the same way, sometimes stringing them out to a couple of miles, and then deleting once I get the curve right.

    Jerry Sullivan

  4. #14
    Join Date
    Dec 2006
    Location
    Brockville, ON, CA
    Posts
    3,095

    Default

    Now is the time to make a backup!

    Paul :-)

  5. #15
    Join Date
    Nov 1999
    Location
    Jacksonville,, FL, USA.
    Posts
    4,091

    Default

    Paul,

    Well I did just that, made a backup to DVD. Then I found more issues that passed the rebuild. So far, 3 seemingly orphan blue
    poles that reside at the end of a track piece that crosses a tile. What I am doing, which seems to work, is use TSRE to delete
    both track pieces bordering the pole, although it seems to leave with the piece over the boundary and these are ordinary pieces
    that should be no problem. Then I save, and go back into RE and replace them (haven't figured out how to do much with
    TSRE). I find them by redoing an activity that should go end-end on it's specified route, then copy coordinates of where it fails.
    Some one said you could "hack" a single vector as well and by that I assume they meant the vector associated with one piece
    of track, but on the few occasions I have used that function (do we have any instructions for it) it has deleted all vectors
    between nodes??

  6. #16
    Join Date
    Nov 1999
    Location
    Jacksonville,, FL, USA.
    Posts
    4,091

    Default

    I have covered all the routes and found about a dozen places where there was a blue pole at the end of a track piece.
    All but one of these was on a piece that crossed a world boundary. There is also one on a road piece out in the middle
    of nothing, so I may just let that one stay. Add some scene block trees to hide it.

    Merry Christmas & a Happy New Year to you Paul, and anyone else that reads this thread.

    J. H. Sullivan

  7. #17
    Join Date
    Dec 2002
    Languages
    English, SQL
    Posts
    5,569

    Default

    Quote Originally Posted by charland View Post
    I use 500m straight sections to get the right degrees in a curve where it's to line up to a straight section... then the phone rings or the door bell rings and you go answer it and when you get back to the route you forget about the 500m piece and just start adding to it... life happens!

    Paul :-)
    I do this as well, but remove it from the TDB immediately so that snapping doesn't grab the 500m track as I work the curve....

  8. #18
    Join Date
    Jun 2003
    Location
    Drexel Hill, Pa., USA.
    Posts
    614

    Default

    "The piece was over two blue tile lines." My understanding is that having a track or road section start on one tile, cross a second, and end on a third is a no-no. At least is was in original MSTS.
    Steve Dunham
    Drexel Hill, PA
    www.stevedunham.50megs.com

  9. #19
    Join Date
    Nov 1999
    Location
    Jacksonville,, FL, USA.
    Posts
    4,091

    Default

    Steve,

    That is correct. The worst issue I face, given that I only do "real" routes is that sometime the track or road piece
    falls exactly on the 4-boundary crossing. In those cases, I do have to deviate a bit and move the line of track or
    road so that it passes this point at least 10M away from the crossing. Then I have to make sure that a joint
    falls on the 3rd tile. Even then it does not always work and I have noticed that you can have a half dozen
    seemingly identical situations and a rebuild will fail on one or two but not all of them. The usual rule is
    also to cross a boundary as perpindicular as possible and use a 100M piece to do it, but that does not always
    work either. RE is at best a buggy item and at worst a hair puller and at 84 I don't have much of that left.

    Anyway, Merry Christmas & a Happy New Year to all that read this.

    Jerry Sullivan
    Jacksonville, FL

  10. #20
    Join Date
    Jun 2003
    Location
    Drexel Hill, Pa., USA.
    Posts
    614

    Default

    Yeah, Jerry, the Blue Comet Lines have that problem in a few places. The line from Winslow Jct to Absecon should be straight as an arrow, but the arrow kept pointing to intersections of four tiles. I introduced a few gentle curves (something like 2000m, 1 degree) to avoid the tile intersections. That was ten years ago. In the extension, the coach yard and wye just north of the West Trenton station likewise would have been spread over four tiles. Nuh-uh. So the coach yard and wye are farther from the station than in real life. Well, it's a only simulation, and like other model railroading it involves compromises.
    Steve Dunham
    Drexel Hill, PA
    www.stevedunham.50megs.com

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •