i tried converting dds to ace then repaint but file lost its transparency. So how can i repaint dds texture file. Any tutorial would be appreciated
i tried converting dds to ace then repaint but file lost its transparency. So how can i repaint dds texture file. Any tutorial would be appreciated
You should be able to open the coresponding shape with Shape Viewer and export the individual .dds textures as .tga files. Do whatever modifications you need to then re-export the .tga to an .ace file with alpha and or DXT1 compression to preserve the transparency using TGA Tool.
If you already have .dds textures just open them in a paint program that handles .dds. Paintdotnet does.
Edit them, save them, done.
There is no reason to even deal with .aces.
Randy
Caveat. DDS is a lossy format... so actually EDITING a DDS file tends to lose pixel data. DDS files use 'lossy' compression which means that you will lose detail and color information compared to your original texture.
http://www.railsimstuff.com
Just Blender now, 3DCrafter only when I have to.
formerly The Keystone Works (All Permissions Granted)
https://github.com/pwillard/MSTS-replacement
Here is a little more info on the .dds format and it's uses.
https://www.buckarooshangar.com/flightgear/tut_dds.html
As Pete mentioned above, work on your textures as a .tga or a .bmp and only save as a .dds.
Randy
Exactly... Think of DDS like a PDF. Best for your final revision... but not your *working* copy.
http://www.railsimstuff.com
Just Blender now, 3DCrafter only when I have to.
formerly The Keystone Works (All Permissions Granted)
https://github.com/pwillard/MSTS-replacement