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Thread: Thoughts On Roseville

  1. #1
    Join Date
    Apr 2001
    Location
    St. Catharines, Ontario, Canada.
    Posts
    4,315

    Default Thoughts On Roseville

    Had a conversation on my Discord tonight with Quincy about Roseville. Though less activity than others which is something I'm looking for, I think the double track discouraged me from trying this out (as I do enjoy my meets).

    My goal has always been to complete all 24 working hours (yards and switcher) without a territory being too overwhelming. If this is possible, perhaps I overlooked this.

    Haven't touched Run8 in several months now after a similar attempt failed for me in Waycross at it's full potential. Since then I've been plenty occupied with both RTS projects as well as Simrail as of late again.

    I was also thinking it might be cool to exchange save files with others as the operation progressed. They could host at certain times, I could host at others. Something to consider if and when I grow a bit fatigued with SimRail. It did happen in the past, but I got right back into it again.

    Thanks

    Sean
    Weekly YouTube & Daily Train Simulation & Prototype Content
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  2. #2
    Join Date
    Jun 2001
    Location
    Yamba, N.S.WALES, Australia
    Posts
    4,792

    Default

    "Daily" is spelt with one 'i', Sean.
    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

  3. #3

    Default

    Personally, I really like Roseville and think it's the best route for someone new to Run8!

    Here are the things thought made it great:
    Yard on both ends of the route - this gives a reason to travel from one end of the map to the other
    Fairly straightforward F3 Dispatch screen - A single Screen, easy to comprehend.
    About 70 industries - just the right amount for a newcomer.
    A mixture of industries concentrated together, but also industries that require a bit of travel - Variety keeps it interesting
    Freight and Amtrak - Variety keeps it interesting.

    I also thought the out of the box config was great - industries, hump config, AI spawning, all configured out of the box.

  4. #4
    Join Date
    Apr 2001
    Location
    St. Catharines, Ontario, Canada.
    Posts
    4,315

    Default

    Sounds like an option if I ever get tired again and want a change.

    Thanks

    Sean
    Weekly YouTube & Daily Train Simulation & Prototype Content
    Playing And Talking About What I Like
    Discord https://discord.gg/zfxTBbnu3K
    YouTube https://www.youtube.com/c/SeanMurrellRTS

  5. #5
    Join Date
    Apr 2007
    Location
    Swindon, England
    Posts
    6,518

    Default

    I still can't engage with the terrain texturing on Roseville, just too green. That said I haven't done much on Run 8 since autumn last year when I briefly tried to do a few things with the very populated SoCal session. However I just couldn't find myself engaging with it. I know we've debated the merits of the various games periodically, but along came the SimRail playtest then I found myself drawn back into TSC and TSW. Run 8 just seems a bit... abstract.

    IMHO it needs something to revitalise the experience, be that an overhaul of the existing routes so they look better. A greater variety of territory than just heavy freight. Support for passenger operations to a timetable and the ability to give more complex instructions to AI. Also more variety of motive power, in particular some vintage motive power such as F units or Alcos. Maybe something Canadian, too.
    Vern.

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