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Thread: If a Run8 V4 Wish list what would it look like

  1. #71
    Join Date
    Apr 2001
    Location
    St. Catharines, Ontario, Canada.
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    4,340

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    Yes indeed for them it's not that difficult. Like riding a bike. The one that is confusing for me is Blender. There is tutorials out for it but my brain can't handle it. But yeah once you get past it then build hundreds more it's all second nature from there.

    I'm not sure what Run8 uses but most model formats are used by most game engines. I'd imagine most of them are all compatible.

    Thanks

    Sean
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  2. #72

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    One thing I think might be fun is when these updates come through every few months or whatever, if there are plans to expand or change trackage or yards around to add structures, more tracks, whatever...new sidings, change roadways etc. down the road on a major update I think it'd be fun to see them add MoW vehicles, heavy equipment etc. to these areas that are being constructed. Update with a bit more here and there until the major update with new layouts or whatever. I don't know if that's too much work but I think it'd kinda be fun and exciting to have something to look forward too on future route updates, changes, expansions etc. It would also allow us to operate with a bit more realism of MoW "capital projects" on whatever system you're running.

    Then when the update happens, remove the MoW stuff. Again, I know nothing about coding so I have no idea if this is a waste of time as in too much work kinda of thing.

  3. #73
    Join Date
    Oct 2011
    Location
    Calgary, AB, Canada
    Posts
    133

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    Quote Originally Posted by coopers1 View Post
    One thing I think might be fun is when these updates come through every few months or whatever, if there are plans to expand or change trackage or yards around to add structures, more tracks, whatever...new sidings, change roadways etc. down the road on a major update I think it'd be fun to see them add MoW vehicles, heavy equipment etc. to these areas that are being constructed. Update with a bit more here and there until the major update with new layouts or whatever. I don't know if that's too much work but I think it'd kinda be fun and exciting to have something to look forward too on future route updates, changes, expansions etc. It would also allow us to operate with a bit more realism of MoW "capital projects" on whatever system you're running.

    Then when the update happens, remove the MoW stuff. Again, I know nothing about coding so I have no idea if this is a waste of time as in too much work kinda of thing.
    Thats a cool idea, Coopers, making the trackside and other areas a bit more alive. I've done that in Railworks/TSC with the old Bath rail-line. The last alteration I made was starting a new coal pit, complete with a spur, steam shovels, and a few lads just standing around while one guy worked. Made the route more 'alive' to me (and I didn't care if it was accurate as it was just for me). In an ideal world where the Run 8 team had more free time that would be a fun thing to see and experience.


    Kind regards,
    Dave
    Avidly simming on the rails:
    Currently operating Run 8 and TSW3

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